77 Commits

Author SHA1 Message Date
a7aec06aec Tiled sprite improvements! 2023-05-14 19:06:37 -07:00
d603da50c7 Testing textures 2023-05-11 23:57:08 -07:00
248e000c63 UI Border Done 2023-04-29 20:55:32 -07:00
89afd1e53f TTF Loading Fixed 2023-04-27 21:52:19 -07:00
60d4b53a33 Added IF Event Parsing 2023-04-25 23:06:23 -07:00
ce2ac8ba1c Add choice and choice-set event parsing 2023-04-25 20:33:13 -07:00
556b731c0e Fixed / Finished Go To event 2023-04-25 19:20:12 -07:00
88f4c5684a Marker progress 2023-04-25 18:22:55 -07:00
a231b14df4 Fixed parallel event bug 2023-04-24 22:35:45 -07:00
87d12982d1 Parallel event processing 2023-04-24 20:04:31 -07:00
7c45d4469a Working on parser 2023-04-23 18:46:03 -07:00
d4b4267c51 First real pass at VN Event Parsing 2023-04-22 22:50:20 -07:00
1c21c15261 Starting new VN Structure 2023-04-18 09:55:11 -07:00
411076c903 Moving Unity walk system over (incomplete) 2023-04-05 08:24:03 -07:00
8945c2e3a9 Fixed colors in shaders. 2023-04-02 17:45:46 -07:00
c41bc60075 Started fixing texture tool (incomplete) 2023-04-02 17:15:49 -07:00
17acc2fa3e Prog on assets 2023-04-02 13:26:32 -07:00
fb8300f824 Merge branch 'test' 2023-04-02 13:22:59 -07:00
18b4648810 testT 2023-04-02 13:22:29 -07:00
fdb1c69775 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
5369e2e58a Fixed prefab tool for Linux 2023-03-31 08:58:09 -07:00
c0a74bf52f Entity progress 2023-03-30 21:43:13 -07:00
3af0e0af00 Testing some enemies 2023-03-30 18:29:56 -07:00
fce3e050a1 Cleaned prefab parser a lot 2023-03-29 18:44:28 -07:00
d8bac10b48 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
2f2a5dfb70 Prefab tool improveed 2023-03-27 15:24:16 -07:00
ad1d3bdbac , 2023-03-26 21:54:40 -07:00
4ad4c52527 prog 2023-03-24 22:58:56 -07:00
fbad23b9f6 First pass at prefab tool (done) 2023-03-24 17:05:59 -07:00
0c8f825b1a Half done with Scene Component Parsing 2023-03-23 21:43:02 -07:00
b4a5913587 Prefab tool more-or-less done 2023-03-22 21:44:31 -07:00
f32d6ba35c Fixed compilation win32 2023-03-22 19:29:20 -07:00
9e2f093527 Tool refactoring 2023-03-22 18:54:22 -07:00
09cb20271b Just breaking stuff 2023-03-14 22:27:46 -07:00
7d1fc6906a Adding bitmap fonts 2023-03-14 18:55:10 -07:00
4d0439ca11 Added PS Vita support 2023-03-14 00:20:43 -07:00
20575f17b4 Progress 2023-03-13 08:41:32 -07:00
7e09b1760e POC 2023-03-09 22:52:22 -08:00
91163cfcad Updating a few more things to state events, will probably stop here for now and revist the trailing things later. 2023-03-01 14:16:50 -08:00
3cd6d555d1 Documented most of the still relevant tools 2023-03-01 10:12:20 -08:00
49272be17c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
1d39e86d91 Improved compile time significantly 2023-02-24 00:06:12 -08:00
21b917cf71 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
589a2c4c95 Updated language gen tool to match vn scene gen style and rollup 2023-02-18 09:57:13 -08:00
3b3b97294c Pokergame commit 2023-02-17 22:55:48 -08:00
a7cc75b512 First pass at scene 1 2023-02-16 08:09:50 -08:00
1179c96233 Finished Language Generation Tool 2023-02-15 18:02:49 -08:00
984e3b1a73 Almost done with new language tools 2023-02-14 23:03:11 -08:00
a93ef4208f Making progress on tools still 2023-02-14 23:03:08 -08:00
55b3f29223 Refactored audiogen tool 2023-02-13 17:07:24 -08:00