27 Commits

Author SHA1 Message Date
a5b36fb24a Added reasons to assertions 2023-07-23 10:15:37 -07:00
4be44fbf10 Sword attack done 2023-04-07 07:25:54 -07:00
c41bc60075 Started fixing texture tool (incomplete) 2023-04-02 17:15:49 -07:00
fdb1c69775 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
9167c7a88a Making Solid Controller work 2023-04-01 22:35:16 -07:00
5ff8489a39 Working on different collider types. 2023-04-01 21:59:48 -07:00
3af0e0af00 Testing some enemies 2023-03-30 18:29:56 -07:00
d8bac10b48 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
80778d5a75 Adding some tags to scene item components for the prefab tool 2023-03-26 11:06:57 -07:00
f32d6ba35c Fixed compilation win32 2023-03-22 19:29:20 -07:00
9e2f093527 Tool refactoring 2023-03-22 18:54:22 -07:00
162fabaf44 Finished camera controller. 2023-03-21 20:52:17 -07:00
bfcf5b0448 I guess I half ass fixed hitbox resolution 2023-03-21 15:16:48 -07:00
0be34af8dc Basic hit detection 2023-03-21 14:42:54 -07:00
a63e9d3242 Separating tools slowly 2023-03-20 12:17:36 -07:00
8c17a107b2 About to implement physics 2023-03-19 10:17:33 -07:00
23b35a9394 About to implement Physics. 2023-03-19 10:17:23 -07:00
765c9015ae Fixed raycast sphere. 2023-03-18 22:58:26 -07:00
6099b5afc6 Starting work on capsules. 2023-03-16 22:30:57 -07:00
4d0439ca11 Added PS Vita support 2023-03-14 00:20:43 -07:00
2b51fa7035 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
fad58f1430 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
21b917cf71 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
38527a7de6 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
fa4fa03260 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
467f4d5a3f Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
9505dd9f06 Just roughing physics 2023-01-07 17:07:16 -08:00