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a5b36fb24a
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Added reasons to assertions
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2023-07-23 10:15:37 -07:00 |
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fdb1c69775
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Made the hurt hazard work better.
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2023-04-01 23:52:34 -07:00 |
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5ff8489a39
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Working on different collider types.
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2023-04-01 21:59:48 -07:00 |
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0be34af8dc
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Basic hit detection
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2023-03-21 14:42:54 -07:00 |
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8c17a107b2
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About to implement physics
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2023-03-19 10:17:33 -07:00 |
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765c9015ae
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Fixed raycast sphere.
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2023-03-18 22:58:26 -07:00 |
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d97d19f93c
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Something wrong with capsule
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2023-03-16 23:01:54 -07:00 |
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6099b5afc6
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Starting work on capsules.
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2023-03-16 22:30:57 -07:00 |
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6d5d48a5f5
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UI menu now accepts mouse input from absolutes.
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2023-03-08 16:39:24 -08:00 |
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26abbb2bda
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Fixed? Normal calculation on 3D AABB
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2023-02-24 23:52:58 -08:00 |
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2b51fa7035
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PRetty good collision detection but there is still some small bug I don't know about
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2023-02-24 23:37:27 -08:00 |
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49272be17c
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Actually have matrixed cubes working
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2023-02-24 22:32:28 -08:00 |
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38527a7de6
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Moved Scene implementation around
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2023-02-21 20:59:42 -08:00 |
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fa4fa03260
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Added basic triangle raycasting.
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2023-02-20 15:50:26 -08:00 |
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467f4d5a3f
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Starting basic physics, nothing fancy
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2023-02-20 00:29:28 -08:00 |
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9505dd9f06
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Just roughing physics
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2023-01-07 17:07:16 -08:00 |
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a0ff2909b6
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A bit more code cleanup
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2021-11-22 20:25:45 -08:00 |
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6d8fe79a76
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Moved a tonne of code around
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2021-11-22 09:20:01 -08:00 |
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