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a30d1758f4
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Progress untangle
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2023-06-14 21:14:52 -07:00 |
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aab5548ae2
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Working on removing ui label
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2023-06-12 10:09:45 -07:00 |
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dd1004257e
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Pretty much everything Label wise is working
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2023-06-12 08:32:12 -07:00 |
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da5d3da6df
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Prog ttf
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2023-06-12 06:25:17 -07:00 |
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1afa254a0d
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Next phase ready
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2023-06-11 09:08:14 -07:00 |
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0c84689245
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API Almost finished
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2023-06-11 09:05:25 -07:00 |
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86bca79768
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Loading fonts is done
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2023-06-10 12:01:14 -07:00 |
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1af1f9ef14
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About 3/4 done with new font system
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2023-06-09 23:12:10 -07:00 |
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3ca30721b6
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TTF Prog
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2023-06-05 11:49:38 -07:00 |
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bbd442b191
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Basicallly POC, but still somethign wrong with u_FontQuadParts
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2023-06-04 10:05:42 -07:00 |
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6dda9a6797
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Font round 1
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2023-06-02 21:04:35 -07:00 |
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d20e8e8e7a
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Testing Font shader setup for arrays
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2023-06-01 10:10:34 -07:00 |
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970e98f49a
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Fixed some bugs with buffers during font building
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2023-05-31 10:47:06 -07:00 |
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e3d0070e95
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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b6cbd982eb
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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8da23b123a
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First working example
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2023-05-29 19:50:04 -07:00 |
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96dd33c6b8
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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8328dba55c
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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a6ecdfd84d
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VN textbox event
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2023-05-21 15:11:51 -07:00 |
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f8ca5f2e17
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VN Textbox Scroll initial version
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2023-05-20 22:13:22 -07:00 |
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e6c966f3dd
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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f44fe25011
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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642f1408ff
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Fixed UI Image
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2023-05-10 23:35:10 -07:00 |
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cdf9b0a35d
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(Temp) UI only renders to backbuffer
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2023-05-10 12:48:33 -07:00 |
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d643d5f220
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Allow camera render target to be null
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2023-05-10 07:43:02 -07:00 |
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fb53330105
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Added percentage support to UIElements
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2023-05-09 23:51:12 -07:00 |
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a4c06c8eba
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Grid Progress
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2023-04-30 15:31:22 -07:00 |
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47d95ac8ce
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UI Border Done
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2023-04-29 20:55:32 -07:00 |
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0040a54001
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Now I gotta fix alignment
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2023-04-27 23:31:09 -07:00 |
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54cfc89f38
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TTF Loading Fixed
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2023-04-27 21:52:19 -07:00 |
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60a5a98ec5
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Example of allowing multiple components of the same type to be queried.
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2023-04-07 07:46:41 -07:00 |
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af005c0e4a
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Sword attack done
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2023-04-07 07:25:54 -07:00 |
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54d21397e1
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Fixed weird fmod bug I guess
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2023-04-05 22:13:24 -07:00 |
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095a60e5dc
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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b3f58ed0ec
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Started fixing texture tool (incomplete)
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2023-04-02 17:15:49 -07:00 |
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765f506db1
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Made the hurt hazard work better.
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2023-04-01 23:52:34 -07:00 |
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55dc3dc943
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Making Solid Controller work
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2023-04-01 22:35:16 -07:00 |
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2ce629dc52
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Working on different collider types.
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2023-04-01 21:59:48 -07:00 |
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3bdf44994c
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Testing some enemies
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2023-03-30 18:29:56 -07:00 |
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033a8864c1
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Add Capsule collider
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2023-03-29 20:57:01 -07:00 |
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2e708bcc1d
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Prefab Tool More-Or-Less done
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2023-03-29 20:31:08 -07:00 |
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ec8ec5bbb4
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Working on Prefab Parser updates
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2023-03-29 11:28:04 -07:00 |
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a7ee65cb6d
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,
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2023-03-26 21:54:40 -07:00 |
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6ab9abdeba
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Adding some tags to scene item components for the prefab tool
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2023-03-26 11:06:57 -07:00 |
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f787d06713
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prog
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2023-03-24 22:58:56 -07:00 |
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8c50c10be0
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Half done with Scene Component Parsing
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2023-03-23 21:43:02 -07:00 |
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97b228e0a7
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Fixed compilation win32
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2023-03-22 19:29:20 -07:00 |
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7b9c6576af
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Tool refactoring
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2023-03-22 18:54:22 -07:00 |
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807f78fcda
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Finished camera controller.
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2023-03-21 20:52:17 -07:00 |
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2bd6012297
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I guess I half ass fixed hitbox resolution
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2023-03-21 15:16:48 -07:00 |
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