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9ad9995663
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First pass memory tool
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2023-10-10 08:55:50 -05:00 |
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52c473b029
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Added libarchive support to Dawn.
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2023-10-09 13:16:52 -05:00 |
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404d1c6227
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Added UI Scaling support
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2023-07-24 11:01:29 -07:00 |
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5b01eb904d
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Added reasons to assertions
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2023-07-23 10:15:37 -07:00 |
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af3b0751f7
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Scene change support
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2023-06-30 07:33:22 -07:00 |
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ee7963fb1a
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Fixed blending (for now)
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2023-06-26 18:36:58 -07:00 |
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e2e4732938
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Moving some assets around
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2023-06-20 10:54:15 -07:00 |
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0b26b5a06a
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Added texture data format support
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2023-06-20 08:35:28 -07:00 |
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de7504a4b4
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Fixed bug with VN scrolling
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2023-06-18 10:00:28 -07:00 |
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6a202edf23
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Removed old font parts
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2023-06-17 20:26:26 -07:00 |
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2964aa4a95
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Removed old TrueType
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2023-06-16 10:46:41 -07:00 |
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dd1004257e
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Pretty much everything Label wise is working
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2023-06-12 08:32:12 -07:00 |
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da5d3da6df
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Prog ttf
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2023-06-12 06:25:17 -07:00 |
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86bca79768
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Loading fonts is done
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2023-06-10 12:01:14 -07:00 |
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1af1f9ef14
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About 3/4 done with new font system
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2023-06-09 23:12:10 -07:00 |
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8b3ecc88a6
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Font loading progress
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2023-06-09 09:04:45 -07:00 |
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3ca30721b6
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TTF Prog
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2023-06-05 11:49:38 -07:00 |
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bbd442b191
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Basicallly POC, but still somethign wrong with u_FontQuadParts
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2023-06-04 10:05:42 -07:00 |
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6dda9a6797
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Font round 1
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2023-06-02 21:04:35 -07:00 |
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970e98f49a
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Fixed some bugs with buffers during font building
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2023-05-31 10:47:06 -07:00 |
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e3d0070e95
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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b6cbd982eb
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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8da23b123a
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First working example
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2023-05-29 19:50:04 -07:00 |
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96dd33c6b8
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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117262267c
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Mid prog font
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2023-05-26 10:44:17 -07:00 |
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a2669f6eb9
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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66c4755ac5
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Fixed texture filter modes not applying.
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2023-05-22 11:52:10 -07:00 |
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8328dba55c
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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4a0c817a1c
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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f8ca5f2e17
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VN Textbox Scroll initial version
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2023-05-20 22:13:22 -07:00 |
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e6c966f3dd
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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f44fe25011
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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cdf9b0a35d
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(Temp) UI only renders to backbuffer
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2023-05-10 12:48:33 -07:00 |
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d643d5f220
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Allow camera render target to be null
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2023-05-10 07:43:02 -07:00 |
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0040a54001
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Now I gotta fix alignment
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2023-04-27 23:31:09 -07:00 |
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3be64a40e7
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Working on parser
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2023-04-23 18:46:03 -07:00 |
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cacda495d3
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Moved more files around, working on VN engine
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2023-04-20 14:08:02 -07:00 |
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54d21397e1
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Fixed weird fmod bug I guess
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2023-04-05 22:13:24 -07:00 |
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095a60e5dc
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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765f506db1
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Made the hurt hazard work better.
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2023-04-01 23:52:34 -07:00 |
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2e708bcc1d
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Prefab Tool More-Or-Less done
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2023-03-29 20:31:08 -07:00 |
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7b9c6576af
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Tool refactoring
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2023-03-22 18:54:22 -07:00 |
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807f78fcda
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Finished camera controller.
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2023-03-21 20:52:17 -07:00 |
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cc502591bd
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FPS Label Implemented
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2023-03-21 07:50:21 -07:00 |
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9ea6d600b4
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Fixed the colors
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2023-03-21 01:03:42 -07:00 |
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5cc51e3fd0
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Fixed vita textures, broke non-vita textures
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2023-03-21 00:55:53 -07:00 |
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0f75f79498
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Testing UI without assets.
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2023-03-20 21:12:03 -07:00 |
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f8ab4e2abc
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Fixed raycast sphere.
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2023-03-18 22:58:26 -07:00 |
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11af9d147a
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Starting work on capsules.
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2023-03-16 22:30:57 -07:00 |
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374ae30b88
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Fixed lines ending with whitespace.
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2023-03-14 21:21:16 -07:00 |
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