99 Commits

Author SHA1 Message Date
96dd33c6b8 Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components. 2023-05-29 15:52:08 -07:00
8328dba55c First phase moving from STBTT to FreeType 2023-05-22 11:25:59 -07:00
a6ecdfd84d VN textbox event 2023-05-21 15:11:51 -07:00
f8ca5f2e17 VN Textbox Scroll initial version 2023-05-20 22:13:22 -07:00
e6c966f3dd Tiled sprite improvements! 2023-05-14 19:06:37 -07:00
f44fe25011 Testing textures 2023-05-11 23:57:08 -07:00
642f1408ff Fixed UI Image 2023-05-10 23:35:10 -07:00
cdf9b0a35d (Temp) UI only renders to backbuffer 2023-05-10 12:48:33 -07:00
d643d5f220 Allow camera render target to be null 2023-05-10 07:43:02 -07:00
fb53330105 Added percentage support to UIElements 2023-05-09 23:51:12 -07:00
a4c06c8eba Grid Progress 2023-04-30 15:31:22 -07:00
47d95ac8ce UI Border Done 2023-04-29 20:55:32 -07:00
0040a54001 Now I gotta fix alignment 2023-04-27 23:31:09 -07:00
54cfc89f38 TTF Loading Fixed 2023-04-27 21:52:19 -07:00
af005c0e4a Sword attack done 2023-04-07 07:25:54 -07:00
095a60e5dc First pass of new shader manager 2023-04-04 21:49:20 -07:00
b3f58ed0ec Started fixing texture tool (incomplete) 2023-04-02 17:15:49 -07:00
765f506db1 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
55dc3dc943 Making Solid Controller work 2023-04-01 22:35:16 -07:00
2ce629dc52 Working on different collider types. 2023-04-01 21:59:48 -07:00
3bdf44994c Testing some enemies 2023-03-30 18:29:56 -07:00
033a8864c1 Add Capsule collider 2023-03-29 20:57:01 -07:00
2e708bcc1d Prefab Tool More-Or-Less done 2023-03-29 20:31:08 -07:00
ec8ec5bbb4 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
a7ee65cb6d , 2023-03-26 21:54:40 -07:00
6ab9abdeba Adding some tags to scene item components for the prefab tool 2023-03-26 11:06:57 -07:00
f787d06713 prog 2023-03-24 22:58:56 -07:00
8c50c10be0 Half done with Scene Component Parsing 2023-03-23 21:43:02 -07:00
97b228e0a7 Fixed compilation win32 2023-03-22 19:29:20 -07:00
7b9c6576af Tool refactoring 2023-03-22 18:54:22 -07:00
807f78fcda Finished camera controller. 2023-03-21 20:52:17 -07:00
2bd6012297 I guess I half ass fixed hitbox resolution 2023-03-21 15:16:48 -07:00
978c420046 Basic hit detection 2023-03-21 14:42:54 -07:00
0f75f79498 Testing UI without assets. 2023-03-20 21:12:03 -07:00
01fa374a68 Separating tools slowly 2023-03-20 12:17:36 -07:00
e1d991916c About to implement physics 2023-03-19 10:17:33 -07:00
704b8f38ef About to implement Physics. 2023-03-19 10:17:23 -07:00
f8ab4e2abc Fixed raycast sphere. 2023-03-18 22:58:26 -07:00
11af9d147a Starting work on capsules. 2023-03-16 22:30:57 -07:00
9c9c64228a Adding bitmap fonts 2023-03-14 18:55:10 -07:00
f5c5d1f49d Added PS Vita support 2023-03-14 00:20:43 -07:00
12b6f4091d tic tac toe done 2023-03-08 21:13:44 -08:00
326e42bef3 Added camera relative UI support. 2023-03-08 17:37:08 -08:00
186ac8bc3f UI menu now accepts mouse input from absolutes. 2023-03-08 16:39:24 -08:00
95e5aa1eeb prog 2023-03-06 22:04:47 -08:00
2271d8f4e2 Prog 2023-03-06 16:06:34 -08:00
7a0c86e383 Updated some docs 2023-03-05 23:49:58 -08:00
ee2dc931f2 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
aeb5014a07 Scene UI 2023-03-05 15:51:07 -08:00
7d20397e83 UI 2023-03-05 12:58:59 -08:00