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8da23b123a
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First working example
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2023-05-29 19:50:04 -07:00 |
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96dd33c6b8
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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117262267c
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Mid prog font
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2023-05-26 10:44:17 -07:00 |
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a2669f6eb9
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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66c4755ac5
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Fixed texture filter modes not applying.
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2023-05-22 11:52:10 -07:00 |
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8328dba55c
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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4a0c817a1c
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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a6ecdfd84d
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VN textbox event
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2023-05-21 15:11:51 -07:00 |
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e6c966f3dd
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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f44fe25011
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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54d21397e1
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Fixed weird fmod bug I guess
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2023-04-05 22:13:24 -07:00 |
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78a5e5b4e8
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Fixed the billboard shader to be what I intended from the start.
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2023-04-04 22:27:27 -07:00 |
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095a60e5dc
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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a52f54b3e6
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idk shaders
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2023-04-02 19:00:51 -07:00 |
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b20c099fc0
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Fixed colors in shaders.
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2023-04-02 17:45:46 -07:00 |
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2e708bcc1d
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Prefab Tool More-Or-Less done
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2023-03-29 20:31:08 -07:00 |
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978c420046
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Basic hit detection
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2023-03-21 14:42:54 -07:00 |
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3a790e57c9
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Got FPS label rendering on vita
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2023-03-21 08:48:58 -07:00 |
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9ea6d600b4
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Fixed the colors
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2023-03-21 01:03:42 -07:00 |
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5cc51e3fd0
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Fixed vita textures, broke non-vita textures
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2023-03-21 00:55:53 -07:00 |
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fe5293e5bd
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Added test texture and testing vitasdk caching (2)
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2023-03-20 22:59:32 -07:00 |
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0f75f79498
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Testing UI without assets.
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2023-03-20 21:12:03 -07:00 |
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9c9c64228a
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Adding bitmap fonts
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2023-03-14 18:55:10 -07:00 |
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f5c5d1f49d
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Added PS Vita support
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2023-03-14 00:20:43 -07:00 |
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ee2dc931f2
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Totally refactored UILabel
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2023-03-05 23:42:15 -08:00 |
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4dbd9c4521
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Started upgrading things to new state
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2023-02-27 23:36:03 -08:00 |
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389a290362
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Added basic debug lines
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2023-02-22 13:41:52 -08:00 |
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9606b4dc9b
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Starting basic physics, nothing fancy
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2023-02-20 00:29:28 -08:00 |
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87733d6299
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Removed the troublesome components
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2023-02-18 11:27:20 -08:00 |
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3ee07af4db
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The fruits of my labor
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2023-01-20 00:00:36 -08:00 |
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97fd59f28d
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Stuff I've fixed so far.
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2023-01-19 20:24:43 -08:00 |
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e60002b8dc
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Material update, before changing prefabs
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2023-01-19 19:29:01 -08:00 |
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2950bc9184
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First attempt to play audio
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2023-01-17 00:11:22 -08:00 |
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0558b3bb25
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Subscenes
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2023-01-14 22:06:35 -08:00 |
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5b6f9124b5
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Fixed whatever was wrong with my shader
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2022-12-05 19:27:32 -08:00 |
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4eeecced2f
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VN System improved.
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2022-11-19 13:42:04 -08:00 |
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42645883cd
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Part one - removed references and smart pointers
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2022-11-11 19:08:46 -08:00 |
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928b4b5447
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Testing some crap
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2022-10-30 00:39:07 -07:00 |
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eea8f5f693
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Font working
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2022-10-24 22:28:53 -07:00 |
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182eb70361
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UI Hello World
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2022-10-23 01:01:16 -07:00 |
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be529b70c1
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Basic transform stuff
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2022-10-21 22:01:37 -07:00 |
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043873cc2d
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Added texture, assets, tools and texture loading.
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2022-10-20 21:50:52 -07:00 |
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80d6cba854
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Testing textures and events
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2022-10-20 15:49:25 -07:00 |
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221e5ee1f1
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Documenting done.
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2022-10-20 07:49:42 -07:00 |
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0033785251
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Material
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2022-10-19 22:59:48 -07:00 |
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acc9d798cb
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Fixed all my pointers
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2022-10-19 19:44:47 -07:00 |
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f0cbae4cf8
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Working on RenderTarget example
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2022-10-19 00:43:16 -07:00 |
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e08684de19
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Example Triangle Pog
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2022-10-18 22:02:03 -07:00 |
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8698ef318b
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Game rendering now.
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2022-10-18 15:58:21 -07:00 |
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6f10535962
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More Progress
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2022-10-18 15:23:50 -07:00 |
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