50 Commits

Author SHA1 Message Date
8da23b123a First working example 2023-05-29 19:50:04 -07:00
96dd33c6b8 Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components. 2023-05-29 15:52:08 -07:00
117262267c Mid prog font 2023-05-26 10:44:17 -07:00
a2669f6eb9 Added shader param buffer support 2023-05-24 23:07:09 -07:00
66c4755ac5 Fixed texture filter modes not applying. 2023-05-22 11:52:10 -07:00
8328dba55c First phase moving from STBTT to FreeType 2023-05-22 11:25:59 -07:00
4a0c817a1c Prepping to allow textures to have different render modes/types. Prepping for freetype support 2023-05-21 23:35:39 -07:00
a6ecdfd84d VN textbox event 2023-05-21 15:11:51 -07:00
e6c966f3dd Tiled sprite improvements! 2023-05-14 19:06:37 -07:00
f44fe25011 Testing textures 2023-05-11 23:57:08 -07:00
54d21397e1 Fixed weird fmod bug I guess 2023-04-05 22:13:24 -07:00
78a5e5b4e8 Fixed the billboard shader to be what I intended from the start. 2023-04-04 22:27:27 -07:00
095a60e5dc First pass of new shader manager 2023-04-04 21:49:20 -07:00
a52f54b3e6 idk shaders 2023-04-02 19:00:51 -07:00
b20c099fc0 Fixed colors in shaders. 2023-04-02 17:45:46 -07:00
2e708bcc1d Prefab Tool More-Or-Less done 2023-03-29 20:31:08 -07:00
978c420046 Basic hit detection 2023-03-21 14:42:54 -07:00
3a790e57c9 Got FPS label rendering on vita 2023-03-21 08:48:58 -07:00
9ea6d600b4 Fixed the colors 2023-03-21 01:03:42 -07:00
5cc51e3fd0 Fixed vita textures, broke non-vita textures 2023-03-21 00:55:53 -07:00
fe5293e5bd Added test texture and testing vitasdk caching (2) 2023-03-20 22:59:32 -07:00
0f75f79498 Testing UI without assets. 2023-03-20 21:12:03 -07:00
9c9c64228a Adding bitmap fonts 2023-03-14 18:55:10 -07:00
f5c5d1f49d Added PS Vita support 2023-03-14 00:20:43 -07:00
ee2dc931f2 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
4dbd9c4521 Started upgrading things to new state 2023-02-27 23:36:03 -08:00
389a290362 Added basic debug lines 2023-02-22 13:41:52 -08:00
9606b4dc9b Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
87733d6299 Removed the troublesome components 2023-02-18 11:27:20 -08:00
3ee07af4db The fruits of my labor 2023-01-20 00:00:36 -08:00
97fd59f28d Stuff I've fixed so far. 2023-01-19 20:24:43 -08:00
e60002b8dc Material update, before changing prefabs 2023-01-19 19:29:01 -08:00
2950bc9184 First attempt to play audio 2023-01-17 00:11:22 -08:00
0558b3bb25 Subscenes 2023-01-14 22:06:35 -08:00
5b6f9124b5 Fixed whatever was wrong with my shader 2022-12-05 19:27:32 -08:00
4eeecced2f VN System improved. 2022-11-19 13:42:04 -08:00
42645883cd Part one - removed references and smart pointers 2022-11-11 19:08:46 -08:00
928b4b5447 Testing some crap 2022-10-30 00:39:07 -07:00
eea8f5f693 Font working 2022-10-24 22:28:53 -07:00
182eb70361 UI Hello World 2022-10-23 01:01:16 -07:00
be529b70c1 Basic transform stuff 2022-10-21 22:01:37 -07:00
043873cc2d Added texture, assets, tools and texture loading. 2022-10-20 21:50:52 -07:00
80d6cba854 Testing textures and events 2022-10-20 15:49:25 -07:00
221e5ee1f1 Documenting done. 2022-10-20 07:49:42 -07:00
0033785251 Material 2022-10-19 22:59:48 -07:00
acc9d798cb Fixed all my pointers 2022-10-19 19:44:47 -07:00
f0cbae4cf8 Working on RenderTarget example 2022-10-19 00:43:16 -07:00
e08684de19 Example Triangle Pog 2022-10-18 22:02:03 -07:00
8698ef318b Game rendering now. 2022-10-18 15:58:21 -07:00
6f10535962 More Progress 2022-10-18 15:23:50 -07:00