30 Commits

Author SHA1 Message Date
8792ea34a3 Oh yeah, it's all coming together 2021-11-07 10:36:39 -08:00
b6cc69eef6 I hate my life 2021-11-05 10:55:10 -07:00
727edc6023 Working on C tooling 2021-11-04 11:28:11 -07:00
b1bc0f72b1 Testing around with asset loading. 2021-11-03 23:49:38 -07:00
dd9fcd52ca Finished asset manager. 2021-11-03 10:48:03 -07:00
12df54b344 More CMake stuff 2021-10-17 00:12:35 -07:00
66c61a6633 Did some tweaks to the CMakeLists 2021-10-16 22:57:19 -07:00
bb32ca5459 Refactored some tooling. 2021-10-16 20:06:17 -07:00
e21ba4858f Trying to optimize memory. 2021-10-16 15:52:16 -07:00
8022fbadaa Fixed bundle bugs. 2021-09-25 23:22:05 -07:00
2b7446b818 Begin refactor. 2021-09-18 23:13:05 -07:00
833ec5ae5f Added JS engine. 2021-09-18 00:39:00 -07:00
a1823bdc1a Cleaned up some UI code. 2021-09-12 13:01:20 -07:00
d4ab5ede05 Added XML Parser. 2021-09-12 11:28:39 -07:00
e1c987e2ca Moved GUI out of GUI. 2021-08-30 09:38:24 -07:00
d825689344 Added missing header comments. 2021-08-29 10:07:42 -07:00
882469c5fb Added additional settings to control assets prefix. 2021-08-27 20:30:53 -07:00
2986915291 Compiling for RG351M successfully. 2021-08-27 12:29:51 -07:00
d95047398d Fixed many casting issues. 2021-08-21 12:18:01 -07:00
0ce771490c Polishing the CSV and Language Parser(s). 2021-08-09 08:34:49 -07:00
b4c2738bef Added basic CSV Parser 2021-08-07 23:21:50 -07:00
199735e022 Just writing code nothing special. 2021-08-02 22:58:02 -07:00
8ed67b130e Moving some code around 2021-05-23 22:27:19 -07:00
cafcf22326 Added True Type fonts 2021-05-23 10:53:00 -07:00
8f124b04bd Render pipeline working. 2021-05-20 22:47:26 -07:00
ea3e502524 Refactored. 2021-04-22 13:55:34 +10:00
365a57ff5a Reshuffled 2021-04-19 21:30:34 +10:00
f4c2491592 Much much better 2021-02-23 07:57:24 +11:00
a456eb1008 Added input manager and license. 2021-02-22 07:01:44 +11:00
4d8f377d39 Added shader loading, added glad 2021-02-17 23:17:19 +11:00