63 Commits

Author SHA1 Message Date
825cc88e17 Moving some logic into separate files 2024-10-08 09:36:15 -05:00
9f4cb283c1 UI Menu more or less done perfectly. 2024-10-08 09:17:00 -05:00
86feb7e56a Mid menu coding 2024-10-07 09:49:22 -05:00
e14445680f Add newlines to draw text 2024-10-06 17:30:04 -05:00
5256b32055 Textbox rendering back. 2024-10-06 17:16:24 -05:00
5444b0b8c7 Ensure linux terminal is still working 2024-10-06 16:43:54 -05:00
0224ddd36b Getting around to cleaning drawing code finally. 2024-10-06 16:28:34 -05:00
bdef59bbe1 Make map rendering centered 2024-10-05 10:17:12 -05:00
27ce6526e6 Vastly improve UI 2024-10-05 09:16:41 -05:00
be27408cf4 Adding back GLFW 2024-10-04 09:37:32 -05:00
ad317da97e Reset 2024-10-03 20:09:10 -05:00
2ff1a159bc idk 2024-10-03 20:07:35 -05:00
c770953b2e VN Dummy 2024-09-29 00:47:12 -05:00
e5f3f69120 Restored UI Label support 2024-09-10 17:36:04 -05:00
ca240bc180 Moved poker code to main dawn code. 2024-09-10 08:46:57 -05:00
7d8c104a93 Update codebase 2024-05-27 11:53:00 -05:00
9adbc0565f UI Testing and fixes 2023-12-27 12:52:11 -06:00
242fa63e9c undoing some auto align stuff 2023-12-23 23:55:27 -06:00
9822b1a57f Broken auto sizing 2023-12-22 23:29:03 -06:00
92f8b17db6 Basic UI Alignment controls examples 2023-12-21 11:21:16 -06:00
aa14955924 First pass UI Alignment 2023-12-19 11:43:53 -06:00
0c6ac2dfbb Toying with alignment API. 2023-12-18 09:10:31 -06:00
2074cc9211 Label rendering a bit better 2023-12-14 23:29:54 -06:00
f180e81bc4 Flip Y coordinates on textures on UIShader 2023-12-14 11:20:14 -06:00
d2c057cd53 Finished UI Render Context 2023-12-13 22:55:13 -06:00
952db756a0 Prepping UI Label 2023-12-12 16:08:13 -06:00
d9278414c5 Example of Rendering UI done. 2023-12-12 13:40:50 -06:00
0fa08a1c92 Uniform arrays working. 2023-12-11 23:54:52 -06:00
7d20397e83 UI 2023-03-05 12:58:59 -08:00
d1892c3617 Updating a few more things to state events, will probably stop here for now and revist the trailing things later. 2023-03-01 14:16:50 -08:00
7838e1b92d Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00
c065ab08b3 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
329383da30 Menu basically done, grid is a bit buggy but good enough. 2023-01-28 21:28:10 -08:00
9ebd4eb6ad Fixed CSV Parsing on tools 2023-01-28 21:01:30 -08:00
104af8ff45 Grid alignment, does have a small bug though. 2023-01-24 21:28:29 -08:00
774ab04ade Added UI Grid 2023-01-24 21:06:51 -08:00
dd83f2cefa Keep on improving fonts. 2023-01-24 14:49:31 -08:00
3ee07af4db The fruits of my labor 2023-01-20 00:00:36 -08:00
18d3b074f9 Fixed more font stuff, works really really good now. 2023-01-14 23:34:15 -08:00
0558b3bb25 Subscenes 2023-01-14 22:06:35 -08:00
659ab3d760 Added basic prefabs finally 2023-01-03 16:44:16 -08:00
1dbfd9f42e Save Manager 2022-12-17 23:18:06 -08:00
4090e61406 Fixed dynamic asset loading. 2022-12-16 09:04:12 -08:00
71dbf6e646 Switched UI Label to use localized strings. 2022-12-16 08:45:14 -08:00
8bbf05dcf0 Progress 2022-12-12 10:55:02 -08:00
b5d7c927c5 Basic animations 2022-12-04 15:36:40 -08:00
ba9881e39d Working on assets 2022-12-01 22:37:42 -08:00
c1d6885970 Fixed some bugs with AI 2022-11-26 14:31:06 -08:00
4eeecced2f VN System improved. 2022-11-19 13:42:04 -08:00
489416a5eb Couple of assertions 2022-11-12 01:38:52 -08:00