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4ae838945e
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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cdc0c03dd3
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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a7aec06aec
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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d603da50c7
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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195e49e243
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(Temp) UI only renders to backbuffer
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2023-05-10 12:48:33 -07:00 |
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cdc3e89f8a
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Allow camera render target to be null
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2023-05-10 07:43:02 -07:00 |
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685bc5b9c9
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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c41bc60075
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Started fixing texture tool (incomplete)
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2023-04-02 17:15:49 -07:00 |
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7bfc067e27
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Add Capsule collider
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2023-03-29 20:57:01 -07:00 |
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b77d0526eb
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Prefab Tool More-Or-Less done
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2023-03-29 20:31:08 -07:00 |
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80778d5a75
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Adding some tags to scene item components for the prefab tool
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2023-03-26 11:06:57 -07:00 |
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4d0439ca11
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Added PS Vita support
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2023-03-14 00:20:43 -07:00 |
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98eb09f288
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Totally refactored UILabel
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2023-03-05 23:42:15 -08:00 |
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1061cda666
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Switched scene update to state event
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2023-03-01 09:40:57 -08:00 |
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6aa7d317d1
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Removed Legacy Camera resize
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2023-03-01 09:29:25 -08:00 |
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94d15b20cc
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Updated the display controllers to use state controls
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2023-03-01 08:43:59 -08:00 |
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3f361130fd
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Updated useEvent
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2023-02-28 22:18:26 -08:00 |
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8e04742d5a
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Started upgrading things to new state
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2023-02-27 23:36:03 -08:00 |
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49272be17c
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Actually have matrixed cubes working
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2023-02-24 22:32:28 -08:00 |
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21b917cf71
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Added SceneItemComponent registry (unfinished)
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2023-02-23 23:43:13 -08:00 |
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38527a7de6
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Moved Scene implementation around
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2023-02-21 20:59:42 -08:00 |
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467f4d5a3f
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Starting basic physics, nothing fancy
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2023-02-20 00:29:28 -08:00 |
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c8838635af
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Fixed compiling on linux
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2023-02-03 06:11:31 -08:00 |
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77cf0e574d
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Material update, before changing prefabs
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2023-01-19 19:29:01 -08:00 |
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2b1b258065
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Example character level animations.
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2023-01-18 23:53:39 -08:00 |
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9fc4d2e4e2
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First attempt to play audio
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2023-01-17 00:11:22 -08:00 |
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23fc1206ba
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about to add SDL and probably break everything
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2023-01-16 10:01:06 -08:00 |
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2e55754c49
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Subscenes
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2023-01-14 22:06:35 -08:00 |
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2592da24d9
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Just making tiny improvements to things.
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2023-01-07 14:35:54 -08:00 |
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3ff1360102
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Little documentation update
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2022-12-14 06:27:10 -08:00 |
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efab5bb12b
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Progress
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2022-12-12 10:55:02 -08:00 |
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40647ee6c4
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Tileset animations.
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2022-12-07 20:13:59 -08:00 |
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0a4170ea3d
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Fixed whatever was wrong with my shader
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2022-12-05 19:27:32 -08:00 |
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d3e165f2b8
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Barely progress on tilesets
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2022-12-04 21:25:13 -08:00 |
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3c405c4bd3
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VN System improved.
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2022-11-19 13:42:04 -08:00 |
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e6d475d170
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Part one - removed references and smart pointers
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2022-11-11 19:08:46 -08:00 |
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9300c60c5d
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Testing some crap
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2022-10-30 00:39:07 -07:00 |
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a7049ffc31
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Lots of UI Component Updates
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2022-10-27 08:16:55 -07:00 |
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7ee91c3777
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Font working
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2022-10-24 22:28:53 -07:00 |
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65e3bb43a5
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Basic transform stuff
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2022-10-21 22:01:37 -07:00 |
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ee1842be2c
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Testing textures and events
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2022-10-20 15:49:25 -07:00 |
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df1ae47624
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Documenting done.
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2022-10-20 07:49:42 -07:00 |
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23df65a241
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Material
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2022-10-19 22:59:48 -07:00 |
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70f14ee2e5
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Fixed all my pointers
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2022-10-19 19:44:47 -07:00 |
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fd7c075fa0
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Working on RenderTarget example
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2022-10-19 00:43:16 -07:00 |
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2a387421d8
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Example Triangle Pog
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2022-10-18 22:02:03 -07:00 |
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