22 Commits

Author SHA1 Message Date
e13158e6c3 Simplified DawnGAme a lot 2023-03-15 15:50:29 -07:00
4d0439ca11 Added PS Vita support 2023-03-14 00:20:43 -07:00
49272be17c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
1d39e86d91 Improved compile time significantly 2023-02-24 00:06:12 -08:00
21b917cf71 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
38527a7de6 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
a403a292be Audio API first pass 2023-01-17 10:13:08 -08:00
23fc1206ba about to add SDL and probably break everything 2023-01-16 10:01:06 -08:00
9505dd9f06 Just roughing physics 2023-01-07 17:07:16 -08:00
abb20997aa Started work on prefabs. 2022-12-19 22:41:16 -08:00
1e7dcb815e Save Manager 2022-12-17 23:18:06 -08:00
c6bf90ee13 Finished localization 2022-12-16 08:05:01 -08:00
36ad2fecca Adding basic language support unfinished 2022-12-15 21:11:37 -08:00
e6d475d170 Part one - removed references and smart pointers 2022-11-11 19:08:46 -08:00
6b8b62ecd5 VN Textbox can now be any size 2022-11-06 11:45:10 -08:00
9b83426077 Working on time and input 2022-10-27 23:38:04 -07:00
d848fdb096 InputManager finish 2022-10-25 20:55:05 -07:00
02e8fdd02c Added texture, assets, tools and texture loading. 2022-10-20 21:50:52 -07:00
70f14ee2e5 Fixed all my pointers 2022-10-19 19:44:47 -07:00
fd7c075fa0 Working on RenderTarget example 2022-10-19 00:43:16 -07:00
93e77b9c5e Begin the documentation 2022-10-18 22:35:47 -07:00
6dfa0cecf2 More Progress 2022-10-18 15:23:50 -07:00