318 Commits

Author SHA1 Message Date
e625078efe Last commit before the massive state refactor. 2023-02-27 09:19:14 -08:00
0ae51cd4dd I just made C++ God and it's scary 2023-02-26 21:56:39 -08:00
e8892b6477 Moved poker to the games dir 2023-02-26 14:02:31 -08:00
11e12fb0ed Tic tac toe basically done 2023-02-26 14:01:45 -08:00
26abbb2bda Fixed? Normal calculation on 3D AABB 2023-02-24 23:52:58 -08:00
2b51fa7035 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
fad58f1430 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
49272be17c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
1d39e86d91 Improved compile time significantly 2023-02-24 00:06:12 -08:00
21b917cf71 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
a3c0ed4f52 TIny cleanup 2023-02-22 15:55:14 -08:00
d1bec11558 Added basic debug lines 2023-02-22 13:41:52 -08:00
38527a7de6 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
fa4fa03260 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
467f4d5a3f Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
da3613a7ff Physics time 2023-02-18 21:10:14 -08:00
c832efab73 Removed the troublesome components 2023-02-18 11:27:20 -08:00
589a2c4c95 Updated language gen tool to match vn scene gen style and rollup 2023-02-18 09:57:13 -08:00
3b3b97294c Pokergame commit 2023-02-17 22:55:48 -08:00
a7cc75b512 First pass at scene 1 2023-02-16 08:09:50 -08:00
97d2de2cae Updated locale gen 2023-02-07 21:22:57 -08:00
16a4648253 Moved some code to shared dir 2023-02-06 22:22:19 -08:00
06a6aa9e50 Just refactored tools to C++ 2023-02-06 22:16:47 -08:00
28e7b1e079 BETA scene generator 2023-02-05 19:15:06 -08:00
9d84470aa4 Created first version of UI Generator 2023-02-04 00:31:31 -08:00
45cad7e9c7 Final commit of T fix 2023-02-03 06:59:49 -08:00
19b2434348 Fixed more *nix compile issues 2023-02-03 06:23:21 -08:00
c8838635af Fixed compiling on linux 2023-02-03 06:11:31 -08:00
3090b5e1dc Script first pass 2023-02-01 07:26:55 -08:00
9c7c0401a6 Various changes 2023-01-29 15:13:24 -08:00
a06d24aad8 Menu basically done, grid is a bit buggy but good enough. 2023-01-28 21:28:10 -08:00
d14e063ba6 Fixed CSV Parsing on tools 2023-01-28 21:01:30 -08:00
fcaeebd316 Grid alignment, does have a small bug though. 2023-01-24 21:28:29 -08:00
5c45ca8998 Added UI Grid 2023-01-24 21:06:51 -08:00
4d6cffbcfe Keep on improving fonts. 2023-01-24 14:49:31 -08:00
45a0a2c158 Added talkey to texty 2023-01-22 14:00:30 -08:00
c20d85913c The fruits of my labor 2023-01-20 00:00:36 -08:00
2dacb6f904 Stuff I've fixed so far. 2023-01-19 20:24:43 -08:00
77cf0e574d Material update, before changing prefabs 2023-01-19 19:29:01 -08:00
2b1b258065 Example character level animations. 2023-01-18 23:53:39 -08:00
602151d567 Perfected Audio 2023-01-17 19:34:47 -08:00
ae3b07202f Really nice audio API 2023-01-17 11:53:34 -08:00
a403a292be Audio API first pass 2023-01-17 10:13:08 -08:00
9fc4d2e4e2 First attempt to play audio 2023-01-17 00:11:22 -08:00
23fc1206ba about to add SDL and probably break everything 2023-01-16 10:01:06 -08:00
dbe2409287 Fixed more font stuff, works really really good now. 2023-01-14 23:34:15 -08:00
2e55754c49 Subscenes 2023-01-14 22:06:35 -08:00
9505dd9f06 Just roughing physics 2023-01-07 17:07:16 -08:00
2592da24d9 Just making tiny improvements to things. 2023-01-07 14:35:54 -08:00
1d024aaad4 E 2023-01-06 21:01:06 -08:00