|
6d86fc10bc
|
Starting new VN Structure
|
2023-04-18 09:55:11 -07:00 |
|
|
6990178be3
|
Moving Unity walk system over (incomplete)
|
2023-04-05 08:24:03 -07:00 |
|
|
b20c099fc0
|
Fixed colors in shaders.
|
2023-04-02 17:45:46 -07:00 |
|
|
b3f58ed0ec
|
Started fixing texture tool (incomplete)
|
2023-04-02 17:15:49 -07:00 |
|
|
7cb9846e1b
|
Prog on assets
|
2023-04-02 13:26:32 -07:00 |
|
|
fba860e40c
|
Merge branch 'test'
|
2023-04-02 13:22:59 -07:00 |
|
|
bf813ecea7
|
testT
|
2023-04-02 13:22:29 -07:00 |
|
|
765f506db1
|
Made the hurt hazard work better.
|
2023-04-01 23:52:34 -07:00 |
|
|
aa7b3434ec
|
Fixed prefab tool for Linux
|
2023-03-31 08:58:09 -07:00 |
|
|
ec075f0035
|
Entity progress
|
2023-03-30 21:43:13 -07:00 |
|
|
3bdf44994c
|
Testing some enemies
|
2023-03-30 18:29:56 -07:00 |
|
|
87c1ac3710
|
Cleaned prefab parser a lot
|
2023-03-29 18:44:28 -07:00 |
|
|
ec8ec5bbb4
|
Working on Prefab Parser updates
|
2023-03-29 11:28:04 -07:00 |
|
|
846d881b03
|
Prefab tool improveed
|
2023-03-27 15:24:16 -07:00 |
|
|
a7ee65cb6d
|
,
|
2023-03-26 21:54:40 -07:00 |
|
|
f787d06713
|
prog
|
2023-03-24 22:58:56 -07:00 |
|
|
4ccd1713a2
|
First pass at prefab tool (done)
|
2023-03-24 17:05:59 -07:00 |
|
|
8c50c10be0
|
Half done with Scene Component Parsing
|
2023-03-23 21:43:02 -07:00 |
|
|
3782e731b2
|
Prefab tool more-or-less done
|
2023-03-22 21:44:31 -07:00 |
|
|
97b228e0a7
|
Fixed compilation win32
|
2023-03-22 19:29:20 -07:00 |
|
|
7b9c6576af
|
Tool refactoring
|
2023-03-22 18:54:22 -07:00 |
|
|
cc7091717c
|
Just breaking stuff
|
2023-03-14 22:27:46 -07:00 |
|
|
9c9c64228a
|
Adding bitmap fonts
|
2023-03-14 18:55:10 -07:00 |
|
|
f5c5d1f49d
|
Added PS Vita support
|
2023-03-14 00:20:43 -07:00 |
|
|
a3b4da498e
|
Progress
|
2023-03-13 08:41:32 -07:00 |
|
|
f69312e9f9
|
POC
|
2023-03-09 22:52:22 -08:00 |
|
|
d1892c3617
|
Updating a few more things to state events, will probably stop here for now and revist the trailing things later.
|
2023-03-01 14:16:50 -08:00 |
|
|
8cc122d97c
|
Documented most of the still relevant tools
|
2023-03-01 10:12:20 -08:00 |
|
|
cf222c469c
|
Actually have matrixed cubes working
|
2023-02-24 22:32:28 -08:00 |
|
|
7b5bb990b0
|
Improved compile time significantly
|
2023-02-24 00:06:12 -08:00 |
|
|
bc972cbb57
|
Added SceneItemComponent registry (unfinished)
|
2023-02-23 23:43:13 -08:00 |
|
|
ff706410c0
|
Updated language gen tool to match vn scene gen style and rollup
|
2023-02-18 09:57:13 -08:00 |
|
|
73535765ab
|
Pokergame commit
|
2023-02-17 22:55:48 -08:00 |
|
|
72508ace53
|
First pass at scene 1
|
2023-02-16 08:09:50 -08:00 |
|
|
4cd417a8fc
|
Finished Language Generation Tool
|
2023-02-15 18:02:49 -08:00 |
|
|
b8bab7ebed
|
Almost done with new language tools
|
2023-02-14 23:03:11 -08:00 |
|
|
b7db050a5c
|
Making progress on tools still
|
2023-02-14 23:03:08 -08:00 |
|
|
0794b8739c
|
Refactored audiogen tool
|
2023-02-13 17:07:24 -08:00 |
|
|
f1d13d2e45
|
Redid the VN Scene Parser
|
2023-02-12 21:38:12 -08:00 |
|
|
9436b7e98f
|
Updated VN Scene Parse Tool
|
2023-02-09 21:42:30 -08:00 |
|
|
399180c2ca
|
First pass VN
|
2023-02-08 20:44:18 -08:00 |
|
|
b0e64420df
|
More refactoring
|
2023-02-08 20:14:07 -08:00 |
|
|
bbe30d9253
|
New File tools
|
2023-02-08 20:05:41 -08:00 |
|
|
c3dbacde76
|
Updated locale gen
|
2023-02-07 21:22:57 -08:00 |
|
|
12dd50ef77
|
New tools refactor first pass
|
2023-02-06 22:43:39 -08:00 |
|
|
192f6b7f59
|
Moved some code to shared dir
|
2023-02-06 22:22:19 -08:00 |
|
|
c70c4fe6c4
|
Just refactored tools to C++
|
2023-02-06 22:16:47 -08:00 |
|
|
dda126d338
|
Started updating tools to C++
|
2023-02-06 20:28:55 -08:00 |
|
|
eacbaa54fe
|
BETA scene generator
|
2023-02-05 19:15:06 -08:00 |
|
|
6fb9fbbd2f
|
Begin VN scene parser
|
2023-02-04 23:44:55 -08:00 |
|