660 Commits

Author SHA1 Message Date
17acc2fa3e Prog on assets 2023-04-02 13:26:32 -07:00
fb8300f824 Merge branch 'test' 2023-04-02 13:22:59 -07:00
18b4648810 testT 2023-04-02 13:22:29 -07:00
73310fbf87 Made sword "work" 2023-04-01 23:58:58 -07:00
fdb1c69775 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
9167c7a88a Making Solid Controller work 2023-04-01 22:35:16 -07:00
5ff8489a39 Working on different collider types. 2023-04-01 21:59:48 -07:00
d4fb2968ad Moved some files around 2023-03-31 12:50:51 -07:00
5369e2e58a Fixed prefab tool for Linux 2023-03-31 08:58:09 -07:00
c0a74bf52f Entity progress 2023-03-30 21:43:13 -07:00
af110f7c66 Adding basic basic basic AI 2023-03-30 19:31:05 -07:00
3af0e0af00 Testing some enemies 2023-03-30 18:29:56 -07:00
7bfc067e27 Add Capsule collider 2023-03-29 20:57:01 -07:00
b77d0526eb Prefab Tool More-Or-Less done 2023-03-29 20:31:08 -07:00
fce3e050a1 Cleaned prefab parser a lot 2023-03-29 18:44:28 -07:00
d8bac10b48 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
2f2a5dfb70 Prefab tool improveed 2023-03-27 15:24:16 -07:00
ad1d3bdbac , 2023-03-26 21:54:40 -07:00
80778d5a75 Adding some tags to scene item components for the prefab tool 2023-03-26 11:06:57 -07:00
534914ddd2 Player Prefab testing new prefab tool 2023-03-25 22:52:33 -07:00
4ad4c52527 prog 2023-03-24 22:58:56 -07:00
fbad23b9f6 First pass at prefab tool (done) 2023-03-24 17:05:59 -07:00
0c8f825b1a Half done with Scene Component Parsing 2023-03-23 21:43:02 -07:00
b4a5913587 Prefab tool more-or-less done 2023-03-22 21:44:31 -07:00
f32d6ba35c Fixed compilation win32 2023-03-22 19:29:20 -07:00
9e2f093527 Tool refactoring 2023-03-22 18:54:22 -07:00
f267131d6b Add tools to gitignore 2023-03-22 18:41:08 -07:00
1ce962f916 About to test prefabs but I need more horsepower 2023-03-22 18:00:39 -07:00
162fabaf44 Finished camera controller. 2023-03-21 20:52:17 -07:00
bfcf5b0448 I guess I half ass fixed hitbox resolution 2023-03-21 15:16:48 -07:00
0be34af8dc Basic hit detection 2023-03-21 14:42:54 -07:00
d7538ec3d3 Got FPS label rendering on vita 2023-03-21 08:48:58 -07:00
11b0756793 Still trying to get caching to work 2023-03-21 08:19:20 -07:00
c93069b2cf FPS Label Implemented 2023-03-21 07:50:21 -07:00
bfa0a907f0 Fixed the colors 2023-03-21 01:03:42 -07:00
332c8e5319 Fixed vita textures, broke non-vita textures 2023-03-21 00:55:53 -07:00
735a29cea1 Added test texture and testing vitasdk caching (2) 2023-03-20 22:59:32 -07:00
99e12a388e Testing Caching Vita SDK (1) 2023-03-20 22:53:04 -07:00
ab03176093 Adjusting vita-makepkg 2023-03-20 22:42:15 -07:00
f35ef95e3c Chopping vitasdk modules I don't need 2023-03-20 22:31:33 -07:00
ecaa7c0834 Trying to install manually instead. 2023-03-20 21:40:09 -07:00
b9392530c1 Removed install vita packages as it's not really necessary right now. 2023-03-20 21:37:00 -07:00
374249349d Moved VITASDK back to env vars on action 2023-03-20 21:25:19 -07:00
4f6dfee9c8 Last attempt to fix 2023-03-20 21:22:53 -07:00
26f975d135 Trying to fix VDPM more 2023-03-20 21:21:05 -07:00
210233523b Weirdly breaking CI bug 2023-03-20 21:19:50 -07:00
9a8aae4d5e Testing UI without assets. 2023-03-20 21:12:03 -07:00
99674d1b15 Trying a different debug flag 2023-03-20 14:37:15 -07:00
381acbff0e Debug flag 2023-03-20 14:25:56 -07:00
10f635f70a Removed UI and restored debugGrid 2023-03-20 14:06:42 -07:00