29 Commits

Author SHA1 Message Date
659ab3d760 Added basic prefabs finally 2023-01-03 16:44:16 -08:00
562e6644ef Prefabs not working 2022-12-21 09:54:12 -08:00
d619e33763 Started work on prefabs. 2022-12-19 22:41:16 -08:00
6404f35b1c Little documentation update 2022-12-14 06:27:10 -08:00
8bbf05dcf0 Progress 2022-12-12 10:55:02 -08:00
eb6c4c8076 Tileset animations. 2022-12-07 20:13:59 -08:00
5b6f9124b5 Fixed whatever was wrong with my shader 2022-12-05 19:27:32 -08:00
bcdb0742f3 Barely progress on tilesets 2022-12-04 21:25:13 -08:00
ba9881e39d Working on assets 2022-12-01 22:37:42 -08:00
4eeecced2f VN System improved. 2022-11-19 13:42:04 -08:00
489416a5eb Couple of assertions 2022-11-12 01:38:52 -08:00
d81cb5d834 Added appropriate delete statements. 2022-11-12 01:35:47 -08:00
42645883cd Part one - removed references and smart pointers 2022-11-11 19:08:46 -08:00
928b4b5447 Testing some crap 2022-10-30 00:39:07 -07:00
37eaa706b7 Working on time and input 2022-10-27 23:38:04 -07:00
942de96e16 Lots of UI Component Updates 2022-10-27 08:16:55 -07:00
eea8f5f693 Font working 2022-10-24 22:28:53 -07:00
182eb70361 UI Hello World 2022-10-23 01:01:16 -07:00
be529b70c1 Basic transform stuff 2022-10-21 22:01:37 -07:00
80d6cba854 Testing textures and events 2022-10-20 15:49:25 -07:00
221e5ee1f1 Documenting done. 2022-10-20 07:49:42 -07:00
0033785251 Material 2022-10-19 22:59:48 -07:00
acc9d798cb Fixed all my pointers 2022-10-19 19:44:47 -07:00
f0cbae4cf8 Working on RenderTarget example 2022-10-19 00:43:16 -07:00
a86574128d Begin the documentation 2022-10-18 22:35:47 -07:00
e08684de19 Example Triangle Pog 2022-10-18 22:02:03 -07:00
6f10535962 More Progress 2022-10-18 15:23:50 -07:00
6c9eb8b685 A bit more code cleanup 2021-11-22 20:25:45 -08:00
8a77b39e07 Moved a tonne of code around 2021-11-22 09:20:01 -08:00