27 Commits

Author SHA1 Message Date
54d21397e1 Fixed weird fmod bug I guess 2023-04-05 22:13:24 -07:00
095a60e5dc First pass of new shader manager 2023-04-04 21:49:20 -07:00
326e42bef3 Added camera relative UI support. 2023-03-08 17:37:08 -08:00
ee2dc931f2 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
aeb5014a07 Scene UI 2023-03-05 15:51:07 -08:00
7d20397e83 UI 2023-03-05 12:58:59 -08:00
7838e1b92d Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00
4dbd9c4521 Started upgrading things to new state 2023-02-27 23:36:03 -08:00
5dcf20a282 TIny cleanup 2023-02-22 15:55:14 -08:00
389a290362 Added basic debug lines 2023-02-22 13:41:52 -08:00
c065ab08b3 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
6f75e8b7a4 Added talkey to texty 2023-01-22 14:00:30 -08:00
3ee07af4db The fruits of my labor 2023-01-20 00:00:36 -08:00
97fd59f28d Stuff I've fixed so far. 2023-01-19 20:24:43 -08:00
e60002b8dc Material update, before changing prefabs 2023-01-19 19:29:01 -08:00
0558b3bb25 Subscenes 2023-01-14 22:06:35 -08:00
d619e33763 Started work on prefabs. 2022-12-19 22:41:16 -08:00
850f4c227d Background test 2022-12-13 23:30:19 -08:00
41a85a0553 Event Work 2022-12-12 23:04:52 -08:00
a2ee1e139d Improved the standardization of UI 2022-12-08 23:00:33 -08:00
5b6f9124b5 Fixed whatever was wrong with my shader 2022-12-05 19:27:32 -08:00
d81cb5d834 Added appropriate delete statements. 2022-11-12 01:35:47 -08:00
42645883cd Part one - removed references and smart pointers 2022-11-11 19:08:46 -08:00
182eb70361 UI Hello World 2022-10-23 01:01:16 -07:00
be529b70c1 Basic transform stuff 2022-10-21 22:01:37 -07:00
221e5ee1f1 Documenting done. 2022-10-20 07:49:42 -07:00
acc9d798cb Fixed all my pointers 2022-10-19 19:44:47 -07:00