22 Commits

Author SHA1 Message Date
a942738e95 Prog 2023-04-09 15:41:27 -07:00
4be44fbf10 Sword attack done 2023-04-07 07:25:54 -07:00
46a2c50b9e Player texture 2023-04-05 22:21:11 -07:00
599e354b90 Fixed weird fmod bug I guess 2023-04-05 22:13:24 -07:00
411076c903 Moving Unity walk system over (incomplete) 2023-04-05 08:24:03 -07:00
685bc5b9c9 First pass of new shader manager 2023-04-04 21:49:20 -07:00
8945c2e3a9 Fixed colors in shaders. 2023-04-02 17:45:46 -07:00
c41bc60075 Started fixing texture tool (incomplete) 2023-04-02 17:15:49 -07:00
fb8300f824 Merge branch 'test' 2023-04-02 13:22:59 -07:00
18b4648810 testT 2023-04-02 13:22:29 -07:00
73310fbf87 Made sword "work" 2023-04-01 23:58:58 -07:00
fdb1c69775 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
9167c7a88a Making Solid Controller work 2023-04-01 22:35:16 -07:00
c0a74bf52f Entity progress 2023-03-30 21:43:13 -07:00
af110f7c66 Adding basic basic basic AI 2023-03-30 19:31:05 -07:00
3af0e0af00 Testing some enemies 2023-03-30 18:29:56 -07:00
7bfc067e27 Add Capsule collider 2023-03-29 20:57:01 -07:00
b77d0526eb Prefab Tool More-Or-Less done 2023-03-29 20:31:08 -07:00
fce3e050a1 Cleaned prefab parser a lot 2023-03-29 18:44:28 -07:00
d8bac10b48 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
534914ddd2 Player Prefab testing new prefab tool 2023-03-25 22:52:33 -07:00
0c8f825b1a Half done with Scene Component Parsing 2023-03-23 21:43:02 -07:00