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a942738e95
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Prog
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2023-04-09 15:41:27 -07:00 |
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4be44fbf10
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Sword attack done
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2023-04-07 07:25:54 -07:00 |
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46a2c50b9e
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Player texture
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2023-04-05 22:21:11 -07:00 |
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599e354b90
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Fixed weird fmod bug I guess
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2023-04-05 22:13:24 -07:00 |
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411076c903
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Moving Unity walk system over (incomplete)
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2023-04-05 08:24:03 -07:00 |
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685bc5b9c9
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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8945c2e3a9
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Fixed colors in shaders.
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2023-04-02 17:45:46 -07:00 |
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c41bc60075
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Started fixing texture tool (incomplete)
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2023-04-02 17:15:49 -07:00 |
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fb8300f824
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Merge branch 'test'
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2023-04-02 13:22:59 -07:00 |
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18b4648810
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testT
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2023-04-02 13:22:29 -07:00 |
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73310fbf87
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Made sword "work"
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2023-04-01 23:58:58 -07:00 |
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fdb1c69775
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Made the hurt hazard work better.
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2023-04-01 23:52:34 -07:00 |
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9167c7a88a
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Making Solid Controller work
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2023-04-01 22:35:16 -07:00 |
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c0a74bf52f
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Entity progress
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2023-03-30 21:43:13 -07:00 |
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af110f7c66
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Adding basic basic basic AI
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2023-03-30 19:31:05 -07:00 |
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3af0e0af00
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Testing some enemies
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2023-03-30 18:29:56 -07:00 |
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7bfc067e27
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Add Capsule collider
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2023-03-29 20:57:01 -07:00 |
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b77d0526eb
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Prefab Tool More-Or-Less done
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2023-03-29 20:31:08 -07:00 |
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fce3e050a1
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Cleaned prefab parser a lot
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2023-03-29 18:44:28 -07:00 |
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d8bac10b48
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Working on Prefab Parser updates
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2023-03-29 11:28:04 -07:00 |
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534914ddd2
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Player Prefab testing new prefab tool
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2023-03-25 22:52:33 -07:00 |
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0c8f825b1a
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Half done with Scene Component Parsing
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2023-03-23 21:43:02 -07:00 |
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