96 Commits

Author SHA1 Message Date
4cbff34034 Fixed some bugs and added parsing 2023-06-16 15:48:33 -07:00
b35c9c3505 Removed old TrueType 2023-06-16 10:46:41 -07:00
bbc75feb0d Loading fonts is done 2023-06-10 12:01:14 -07:00
4acf77257a About 3/4 done with new font system 2023-06-09 23:12:10 -07:00
c6d0801db0 Font loading progress 2023-06-09 09:04:45 -07:00
fd6d6ab677 First phase moving from STBTT to FreeType 2023-05-22 11:25:59 -07:00
6069c71384 Prepping to allow textures to have different render modes/types. Prepping for freetype support 2023-05-21 23:35:39 -07:00
74cdc66814 VN textbox event 2023-05-21 15:11:51 -07:00
b61c1fc5ba Fixed XML Parser not parsing empty XML sheets 100% correctly. 2023-05-20 22:53:53 -07:00
c69352cf9c VN Textbox Scroll initial version 2023-05-20 22:13:22 -07:00
8df72dace1 Added code support, not great but hey it works 2023-05-18 23:31:36 -07:00
5619ce9824 Fixed VNDummy import missing 2023-05-18 21:52:41 -07:00
7a6731cc9e XML structured much better 2023-05-18 21:51:22 -07:00
26252d3b64 VNSceneGen is more or less working 2023-05-18 21:39:59 -07:00
e5b7bb9eec VN Scene update prog. 2023-05-18 09:35:03 -07:00
fc303b3b47 About to break VN Scene Parser 2023-05-17 21:52:24 -07:00
1e04811c20 Comitting incase I break something 2023-05-17 12:48:42 -07:00
5ce7950945 Added a great scene generator 2023-05-16 20:37:41 -07:00
bce6dbffa6 Prefab Generator Refactor 2023-05-16 08:56:05 -07:00
a7aec06aec Tiled sprite improvements! 2023-05-14 19:06:37 -07:00
d603da50c7 Testing textures 2023-05-11 23:57:08 -07:00
248e000c63 UI Border Done 2023-04-29 20:55:32 -07:00
89afd1e53f TTF Loading Fixed 2023-04-27 21:52:19 -07:00
60d4b53a33 Added IF Event Parsing 2023-04-25 23:06:23 -07:00
ce2ac8ba1c Add choice and choice-set event parsing 2023-04-25 20:33:13 -07:00
556b731c0e Fixed / Finished Go To event 2023-04-25 19:20:12 -07:00
88f4c5684a Marker progress 2023-04-25 18:22:55 -07:00
a231b14df4 Fixed parallel event bug 2023-04-24 22:35:45 -07:00
87d12982d1 Parallel event processing 2023-04-24 20:04:31 -07:00
7c45d4469a Working on parser 2023-04-23 18:46:03 -07:00
d4b4267c51 First real pass at VN Event Parsing 2023-04-22 22:50:20 -07:00
1c21c15261 Starting new VN Structure 2023-04-18 09:55:11 -07:00
411076c903 Moving Unity walk system over (incomplete) 2023-04-05 08:24:03 -07:00
8945c2e3a9 Fixed colors in shaders. 2023-04-02 17:45:46 -07:00
c41bc60075 Started fixing texture tool (incomplete) 2023-04-02 17:15:49 -07:00
17acc2fa3e Prog on assets 2023-04-02 13:26:32 -07:00
fb8300f824 Merge branch 'test' 2023-04-02 13:22:59 -07:00
18b4648810 testT 2023-04-02 13:22:29 -07:00
fdb1c69775 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
5369e2e58a Fixed prefab tool for Linux 2023-03-31 08:58:09 -07:00
c0a74bf52f Entity progress 2023-03-30 21:43:13 -07:00
3af0e0af00 Testing some enemies 2023-03-30 18:29:56 -07:00
fce3e050a1 Cleaned prefab parser a lot 2023-03-29 18:44:28 -07:00
d8bac10b48 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
2f2a5dfb70 Prefab tool improveed 2023-03-27 15:24:16 -07:00
ad1d3bdbac , 2023-03-26 21:54:40 -07:00
4ad4c52527 prog 2023-03-24 22:58:56 -07:00
fbad23b9f6 First pass at prefab tool (done) 2023-03-24 17:05:59 -07:00
0c8f825b1a Half done with Scene Component Parsing 2023-03-23 21:43:02 -07:00
b4a5913587 Prefab tool more-or-less done 2023-03-22 21:44:31 -07:00