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4cbff34034
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Fixed some bugs and added parsing
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2023-06-16 15:48:33 -07:00 |
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b35c9c3505
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Removed old TrueType
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2023-06-16 10:46:41 -07:00 |
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bbc75feb0d
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Loading fonts is done
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2023-06-10 12:01:14 -07:00 |
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4acf77257a
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About 3/4 done with new font system
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2023-06-09 23:12:10 -07:00 |
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c6d0801db0
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Font loading progress
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2023-06-09 09:04:45 -07:00 |
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fd6d6ab677
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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6069c71384
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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74cdc66814
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VN textbox event
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2023-05-21 15:11:51 -07:00 |
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b61c1fc5ba
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Fixed XML Parser not parsing empty XML sheets 100% correctly.
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2023-05-20 22:53:53 -07:00 |
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c69352cf9c
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VN Textbox Scroll initial version
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2023-05-20 22:13:22 -07:00 |
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8df72dace1
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Added code support, not great but hey it works
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2023-05-18 23:31:36 -07:00 |
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5619ce9824
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Fixed VNDummy import missing
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2023-05-18 21:52:41 -07:00 |
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7a6731cc9e
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XML structured much better
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2023-05-18 21:51:22 -07:00 |
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26252d3b64
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VNSceneGen is more or less working
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2023-05-18 21:39:59 -07:00 |
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e5b7bb9eec
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VN Scene update prog.
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2023-05-18 09:35:03 -07:00 |
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fc303b3b47
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About to break VN Scene Parser
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2023-05-17 21:52:24 -07:00 |
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1e04811c20
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Comitting incase I break something
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2023-05-17 12:48:42 -07:00 |
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5ce7950945
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Added a great scene generator
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2023-05-16 20:37:41 -07:00 |
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bce6dbffa6
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Prefab Generator Refactor
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2023-05-16 08:56:05 -07:00 |
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a7aec06aec
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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d603da50c7
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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248e000c63
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UI Border Done
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2023-04-29 20:55:32 -07:00 |
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89afd1e53f
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TTF Loading Fixed
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2023-04-27 21:52:19 -07:00 |
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60d4b53a33
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Added IF Event Parsing
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2023-04-25 23:06:23 -07:00 |
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ce2ac8ba1c
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Add choice and choice-set event parsing
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2023-04-25 20:33:13 -07:00 |
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556b731c0e
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Fixed / Finished Go To event
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2023-04-25 19:20:12 -07:00 |
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88f4c5684a
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Marker progress
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2023-04-25 18:22:55 -07:00 |
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a231b14df4
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Fixed parallel event bug
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2023-04-24 22:35:45 -07:00 |
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87d12982d1
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Parallel event processing
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2023-04-24 20:04:31 -07:00 |
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7c45d4469a
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Working on parser
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2023-04-23 18:46:03 -07:00 |
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d4b4267c51
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First real pass at VN Event Parsing
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2023-04-22 22:50:20 -07:00 |
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1c21c15261
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Starting new VN Structure
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2023-04-18 09:55:11 -07:00 |
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411076c903
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Moving Unity walk system over (incomplete)
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2023-04-05 08:24:03 -07:00 |
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8945c2e3a9
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Fixed colors in shaders.
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2023-04-02 17:45:46 -07:00 |
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c41bc60075
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Started fixing texture tool (incomplete)
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2023-04-02 17:15:49 -07:00 |
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17acc2fa3e
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Prog on assets
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2023-04-02 13:26:32 -07:00 |
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fb8300f824
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Merge branch 'test'
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2023-04-02 13:22:59 -07:00 |
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18b4648810
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testT
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2023-04-02 13:22:29 -07:00 |
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fdb1c69775
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Made the hurt hazard work better.
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2023-04-01 23:52:34 -07:00 |
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5369e2e58a
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Fixed prefab tool for Linux
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2023-03-31 08:58:09 -07:00 |
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c0a74bf52f
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Entity progress
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2023-03-30 21:43:13 -07:00 |
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3af0e0af00
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Testing some enemies
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2023-03-30 18:29:56 -07:00 |
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fce3e050a1
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Cleaned prefab parser a lot
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2023-03-29 18:44:28 -07:00 |
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d8bac10b48
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Working on Prefab Parser updates
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2023-03-29 11:28:04 -07:00 |
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2f2a5dfb70
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Prefab tool improveed
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2023-03-27 15:24:16 -07:00 |
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ad1d3bdbac
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,
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2023-03-26 21:54:40 -07:00 |
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4ad4c52527
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prog
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2023-03-24 22:58:56 -07:00 |
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fbad23b9f6
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First pass at prefab tool (done)
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2023-03-24 17:05:59 -07:00 |
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0c8f825b1a
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Half done with Scene Component Parsing
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2023-03-23 21:43:02 -07:00 |
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b4a5913587
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Prefab tool more-or-less done
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2023-03-22 21:44:31 -07:00 |
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