157 Commits

Author SHA1 Message Date
e5f3f69120 Restored UI Label support 2024-09-10 17:36:04 -05:00
ca240bc180 Moved poker code to main dawn code. 2024-09-10 08:46:57 -05:00
7d8c104a93 Update codebase 2024-05-27 11:53:00 -05:00
aa14955924 First pass UI Alignment 2023-12-19 11:43:53 -06:00
2074cc9211 Label rendering a bit better 2023-12-14 23:29:54 -06:00
f180e81bc4 Flip Y coordinates on textures on UIShader 2023-12-14 11:20:14 -06:00
d9278414c5 Example of Rendering UI done. 2023-12-12 13:40:50 -06:00
0fa08a1c92 Uniform arrays working. 2023-12-11 23:54:52 -06:00
81adf91816 Cleaned some of the render pass stuff 2023-12-07 08:10:53 -06:00
cc98571a01 CLeaned up that last commit a bit. 2023-12-06 09:17:01 -06:00
a40874ceee Added example buffer function. 2023-12-06 09:15:38 -06:00
0b61be734d TrueType Textures are now loading properly. 2023-12-06 08:52:16 -06:00
f140b26172 TTF 2023-12-04 21:43:31 -06:00
907b604fc9 Added truetype, with block support. 2023-12-01 00:44:35 -06:00
94941b1c14 Texture loading done. 2023-11-25 19:31:16 -06:00
89fe77c07e Asset Progress 2023-11-25 15:51:20 -06:00
c2fb75df97 Textures are working now 2023-11-19 11:39:48 -06:00
830694ee0a glClear is causing stack corrpution 2023-11-19 01:16:41 -06:00
26b5ec2c7f Testing some event stuff 2023-11-17 22:40:08 -06:00
490da9d0c1 First render. 2023-11-17 00:02:04 -06:00
55f629c7b5 start shader 2023-11-16 15:58:57 -06:00
04dbead9a2 Progress 2023-11-15 23:13:22 -06:00
d8bc1d0fe3 Adding some components. 2023-11-15 22:14:53 -06:00
6c6203a41d New scene items system 2023-11-15 18:56:25 -06:00
1817dcaf3a Base refactor 2023-11-14 09:16:48 -06:00
214082d00f About to have to look at shader code again. 2023-11-13 01:42:00 -06:00
e3c484d20d BIt more cleanup. 2023-11-13 00:48:48 -06:00
dba5aa36c5 Removed physics for now. 2023-11-12 23:29:52 -06:00
ba185e9fe4 Switching SceneItems to smarts 2023-11-12 23:02:11 -06:00
e540efb726 Shaders improved 2023-11-12 20:10:53 -06:00
3836d68033 More standard pointers. 2023-11-12 19:52:41 -06:00
aa7ea94669 Removed RenderTarget event pointer. 2023-11-12 19:28:01 -06:00
9363e6bc17 Nuked Transform 2023-11-12 10:41:47 -06:00
7b1933159b Changed scene item components to smart pointers 2023-11-10 23:21:59 -06:00
085facd079 Even more shared pointers. 2023-11-10 22:33:21 -06:00
732a90931c Converted a couple more things to shared pointers. 2023-11-10 20:12:18 -06:00
0beb1d9cb7 Converted first thing to shared pointers. 2023-11-02 20:35:11 -05:00
b4c7953c93 Sunset old state system finally. 2023-11-02 12:36:14 -05:00
f573ff8366 Adding unit tests. 2023-11-01 23:52:36 -05:00
c4032b4a84 Bit of cleanup. 2023-11-01 23:08:20 -05:00
c5cfc31436 Rewrote assertions 2023-11-01 21:48:10 -05:00
ab1d39aa57 Nuked dawnshared 2023-11-01 21:34:32 -05:00
0590883c0d prog. 2023-11-01 20:33:46 -05:00
4315a7e847 Made emscripten work a bit better 2023-11-01 10:42:51 -05:00
9ad9995663 First pass memory tool 2023-10-10 08:55:50 -05:00
52c473b029 Added libarchive support to Dawn. 2023-10-09 13:16:52 -05:00
404d1c6227 Added UI Scaling support 2023-07-24 11:01:29 -07:00
5b01eb904d Added reasons to assertions 2023-07-23 10:15:37 -07:00
af3b0751f7 Scene change support 2023-06-30 07:33:22 -07:00
ee7963fb1a Fixed blending (for now) 2023-06-26 18:36:58 -07:00