26 Commits

Author SHA1 Message Date
2ff1a159bc idk 2024-10-03 20:07:35 -05:00
c770953b2e VN Dummy 2024-09-29 00:47:12 -05:00
4065556d4a Switched map loops to weakptrs 2024-09-15 07:50:11 -05:00
fb8f6e3f95 Commit prog 2024-09-14 10:23:31 -05:00
92f8b17db6 Basic UI Alignment controls examples 2023-12-21 11:21:16 -06:00
457d740c73 Too lazy to make canvas dynamic right now 2023-12-19 11:58:24 -06:00
aa14955924 First pass UI Alignment 2023-12-19 11:43:53 -06:00
0c6ac2dfbb Toying with alignment API. 2023-12-18 09:10:31 -06:00
2074cc9211 Label rendering a bit better 2023-12-14 23:29:54 -06:00
9eee482883 Testing the limits of the Canvas renderer 2023-12-14 11:25:36 -06:00
f180e81bc4 Flip Y coordinates on textures on UIShader 2023-12-14 11:20:14 -06:00
d2c057cd53 Finished UI Render Context 2023-12-13 22:55:13 -06:00
952db756a0 Prepping UI Label 2023-12-12 16:08:13 -06:00
d9278414c5 Example of Rendering UI done. 2023-12-12 13:40:50 -06:00
debe4146eb Added support for shader structures. 2023-12-12 11:28:54 -06:00
0fa08a1c92 Uniform arrays working. 2023-12-11 23:54:52 -06:00
81adf91816 Cleaned some of the render pass stuff 2023-12-07 08:10:53 -06:00
89fe77c07e Asset Progress 2023-11-25 15:51:20 -06:00
c2fb75df97 Textures are working now 2023-11-19 11:39:48 -06:00
830694ee0a glClear is causing stack corrpution 2023-11-19 01:16:41 -06:00
26b5ec2c7f Testing some event stuff 2023-11-17 22:40:08 -06:00
490da9d0c1 First render. 2023-11-17 00:02:04 -06:00
55f629c7b5 start shader 2023-11-16 15:58:57 -06:00
04dbead9a2 Progress 2023-11-15 23:13:22 -06:00
d8bc1d0fe3 Adding some components. 2023-11-15 22:14:53 -06:00
6c6203a41d New scene items system 2023-11-15 18:56:25 -06:00