22 Commits

Author SHA1 Message Date
2ce629dc52 Working on different collider types. 2023-04-01 21:59:48 -07:00
3bdf44994c Testing some enemies 2023-03-30 18:29:56 -07:00
ec8ec5bbb4 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
6ab9abdeba Adding some tags to scene item components for the prefab tool 2023-03-26 11:06:57 -07:00
97b228e0a7 Fixed compilation win32 2023-03-22 19:29:20 -07:00
7b9c6576af Tool refactoring 2023-03-22 18:54:22 -07:00
807f78fcda Finished camera controller. 2023-03-21 20:52:17 -07:00
2bd6012297 I guess I half ass fixed hitbox resolution 2023-03-21 15:16:48 -07:00
978c420046 Basic hit detection 2023-03-21 14:42:54 -07:00
01fa374a68 Separating tools slowly 2023-03-20 12:17:36 -07:00
e1d991916c About to implement physics 2023-03-19 10:17:33 -07:00
704b8f38ef About to implement Physics. 2023-03-19 10:17:23 -07:00
f8ab4e2abc Fixed raycast sphere. 2023-03-18 22:58:26 -07:00
11af9d147a Starting work on capsules. 2023-03-16 22:30:57 -07:00
f5c5d1f49d Added PS Vita support 2023-03-14 00:20:43 -07:00
b32c7e8af6 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
d5fdc29cb4 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
bc972cbb57 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
c065ab08b3 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
2495362438 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
9606b4dc9b Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
15e7efb7f3 Just roughing physics 2023-01-07 17:07:16 -08:00