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698aeb2afc
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slang
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2024-12-23 16:14:50 -06:00 |
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b5958189cf
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Some slang progress
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2024-12-17 12:32:44 -06:00 |
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b3c2e0114f
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Slang actually worked.
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2024-12-09 20:00:09 -06:00 |
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ccd5b36965
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map mat
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2024-12-07 18:32:50 -06:00 |
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9d91fa6435
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Added plane
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2024-12-06 10:48:00 -06:00 |
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e6672945ae
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Improve mesh components
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2024-12-06 09:11:03 -06:00 |
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a4774e6189
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Improved prefab loading a bit.
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2024-12-05 19:27:37 -06:00 |
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223bbed232
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Made scene loader "work" for now.
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2024-12-05 15:58:44 -06:00 |
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a6ac4f029e
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Scene context improving but not finished.
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2024-12-05 15:48:27 -06:00 |
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5998037994
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Add context sharing on prefabs.
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2024-12-03 17:15:39 -06:00 |
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7989be5fe7
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Fixed prefab assets
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2024-12-02 20:10:44 -06:00 |
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e660fade95
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Added prefabs
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2024-12-02 20:00:54 -06:00 |
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9fd4c2399f
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Made scenes, items and components a lot cleaner, asset manager also cleans up properly.
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2024-12-02 16:19:25 -06:00 |
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2af55041c8
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Example scene loading
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2024-12-02 14:53:41 -06:00 |
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4dccd7d969
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Starting scene loader.
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2024-12-01 13:27:36 -06:00 |
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98f2f3e955
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Fixed a bug with asset loader
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2024-11-25 23:40:18 -06:00 |
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4914ec6168
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cleaned things up a bit, looks good to start implementing the rpg mechs
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2024-11-25 21:37:28 -06:00 |
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cfa9e0e99a
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About to relearn this version of the language.
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2024-11-25 16:09:56 -06:00 |
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