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2af55041c8
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Example scene loading
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2024-12-02 14:53:41 -06:00 |
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f4120095ed
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Allowed scene items cleanup to happen earlier to prevent access null weak pointers. Also added Sphere Mesh and Sphere Collider(s)
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2024-11-26 18:44:52 -06:00 |
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4914ec6168
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cleaned things up a bit, looks good to start implementing the rpg mechs
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2024-11-25 21:37:28 -06:00 |
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de55029356
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Restore pixel perfect camera code.
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2024-11-25 20:59:29 -06:00 |
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aefbe17786
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Replace dawnlibs with dawn.hpp
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2024-11-25 17:08:25 -06:00 |
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3920dd34a3
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Timeout and Interval events
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2023-11-25 23:57:07 -06:00 |
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830694ee0a
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glClear is causing stack corrpution
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2023-11-19 01:16:41 -06:00 |
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26b5ec2c7f
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Testing some event stuff
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2023-11-17 22:40:08 -06:00 |
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490da9d0c1
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First render.
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2023-11-17 00:02:04 -06:00 |
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04dbead9a2
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Progress
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2023-11-15 23:13:22 -06:00 |
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d8bc1d0fe3
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Adding some components.
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2023-11-15 22:14:53 -06:00 |
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6c6203a41d
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New scene items system
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2023-11-15 18:56:25 -06:00 |
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1817dcaf3a
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Base refactor
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2023-11-14 09:16:48 -06:00 |
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e3c484d20d
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BIt more cleanup.
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2023-11-13 00:48:48 -06:00 |
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dba5aa36c5
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Removed physics for now.
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2023-11-12 23:29:52 -06:00 |
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ba185e9fe4
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Switching SceneItems to smarts
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2023-11-12 23:02:11 -06:00 |
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3836d68033
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More standard pointers.
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2023-11-12 19:52:41 -06:00 |
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aa7ea94669
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Removed RenderTarget event pointer.
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2023-11-12 19:28:01 -06:00 |
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9363e6bc17
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Nuked Transform
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2023-11-12 10:41:47 -06:00 |
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7b1933159b
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Changed scene item components to smart pointers
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2023-11-10 23:21:59 -06:00 |
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085facd079
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Even more shared pointers.
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2023-11-10 22:33:21 -06:00 |
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732a90931c
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Converted a couple more things to shared pointers.
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2023-11-10 20:12:18 -06:00 |
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0beb1d9cb7
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Converted first thing to shared pointers.
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2023-11-02 20:35:11 -05:00 |
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b4c7953c93
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Sunset old state system finally.
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2023-11-02 12:36:14 -05:00 |
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c4032b4a84
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Bit of cleanup.
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2023-11-01 23:08:20 -05:00 |
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c5cfc31436
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Rewrote assertions
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2023-11-01 21:48:10 -05:00 |
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2423fd9f70
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Scene cutover and LoadingScene sample.
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2023-10-09 22:26:10 -05:00 |
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8df7cd23ea
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Added text alignment support.
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2023-10-09 17:55:46 -05:00 |
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52c473b029
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Added libarchive support to Dawn.
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2023-10-09 13:16:52 -05:00 |
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4f33f208ea
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Work resumed
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2023-10-05 17:19:48 -05:00 |
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0cde186bf7
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Cleanup of some code
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2023-08-10 19:14:19 -07:00 |
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404d1c6227
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Added UI Scaling support
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2023-07-24 11:01:29 -07:00 |
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34ff460343
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Standardizing Shader Buffers a bit more
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2023-07-23 22:28:50 -07:00 |
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a062b5a376
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Fixed Mac OSX Bugs
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2023-07-23 15:02:44 -07:00 |
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5b01eb904d
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Added reasons to assertions
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2023-07-23 10:15:37 -07:00 |
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0a103c9283
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Added really unfinished text decoration support
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2023-07-15 23:42:24 -07:00 |
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54932cd348
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Added default font editing to VN
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2023-07-12 22:17:11 -07:00 |
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4649469fee
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Fixed VN Scrolling bug
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2023-07-12 21:08:07 -07:00 |
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19c6575aaf
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New XML System, first pass.
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2023-07-12 10:34:51 -07:00 |
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1c7abbf140
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Pre-subnode update.
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2023-07-10 12:04:34 -07:00 |
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835d5e5892
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Fixed alignment on UI Label
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2023-07-10 10:29:59 -07:00 |
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114a5b434e
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Need to support text alignment
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2023-07-09 22:06:50 -07:00 |
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112943ead1
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Prog.
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2023-07-08 19:10:59 -07:00 |
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af3b0751f7
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Scene change support
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2023-06-30 07:33:22 -07:00 |
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160aa43973
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New textures
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2023-06-20 23:57:22 -07:00 |
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0b26b5a06a
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Added texture data format support
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2023-06-20 08:35:28 -07:00 |
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9aa6a0f529
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Fixed crashing on empty string for UIRichTextLabel
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2023-06-19 12:04:26 -07:00 |
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2285914c2e
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Fixed shader alignment on windows
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2023-06-19 11:44:45 -07:00 |
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0ea7f1d749
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Fixed bug with empty string, allowing local fonts to be loaded.
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2023-06-17 22:15:57 -07:00 |
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4fb73f455f
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I guess I fixed a bug, not really sure, moving on to restoring game functionality
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2023-06-17 20:23:30 -07:00 |
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