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2964aa4a95
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Removed old TrueType
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2023-06-16 10:46:41 -07:00 |
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4f757c2ea9
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About to cleanup truetype and newtruetype
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2023-06-16 10:29:08 -07:00 |
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e70f71337f
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Prepping label statistics.
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2023-06-15 22:09:24 -07:00 |
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d760d6857b
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UI Label Wrap
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2023-06-15 20:48:30 -07:00 |
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a30d1758f4
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Progress untangle
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2023-06-14 21:14:52 -07:00 |
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aab5548ae2
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Working on removing ui label
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2023-06-12 10:09:45 -07:00 |
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dd1004257e
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Pretty much everything Label wise is working
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2023-06-12 08:32:12 -07:00 |
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da5d3da6df
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Prog ttf
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2023-06-12 06:25:17 -07:00 |
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1afa254a0d
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Next phase ready
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2023-06-11 09:08:14 -07:00 |
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0c84689245
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API Almost finished
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2023-06-11 09:05:25 -07:00 |
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86bca79768
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Loading fonts is done
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2023-06-10 12:01:14 -07:00 |
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1af1f9ef14
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About 3/4 done with new font system
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2023-06-09 23:12:10 -07:00 |
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8b3ecc88a6
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Font loading progress
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2023-06-09 09:04:45 -07:00 |
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d70ae88359
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Font loading progress
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2023-06-09 09:04:38 -07:00 |
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3ca30721b6
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TTF Prog
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2023-06-05 11:49:38 -07:00 |
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bbd442b191
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Basicallly POC, but still somethign wrong with u_FontQuadParts
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2023-06-04 10:05:42 -07:00 |
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6dda9a6797
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Font round 1
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2023-06-02 21:04:35 -07:00 |
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d20e8e8e7a
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Testing Font shader setup for arrays
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2023-06-01 10:10:34 -07:00 |
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970e98f49a
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Fixed some bugs with buffers during font building
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2023-05-31 10:47:06 -07:00 |
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e3d0070e95
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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b6cbd982eb
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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8da23b123a
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First working example
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2023-05-29 19:50:04 -07:00 |
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96dd33c6b8
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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117262267c
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Mid prog font
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2023-05-26 10:44:17 -07:00 |
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a2669f6eb9
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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66c4755ac5
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Fixed texture filter modes not applying.
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2023-05-22 11:52:10 -07:00 |
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8328dba55c
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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4a0c817a1c
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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bb0eb2d7fa
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About to move from STB TrueType to FreeType
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2023-05-21 15:56:21 -07:00 |
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a6ecdfd84d
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VN textbox event
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2023-05-21 15:11:51 -07:00 |
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f8ca5f2e17
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VN Textbox Scroll initial version
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2023-05-20 22:13:22 -07:00 |
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e6c966f3dd
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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f44fe25011
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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642f1408ff
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Fixed UI Image
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2023-05-10 23:35:10 -07:00 |
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cdf9b0a35d
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(Temp) UI only renders to backbuffer
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2023-05-10 12:48:33 -07:00 |
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d643d5f220
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Allow camera render target to be null
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2023-05-10 07:43:02 -07:00 |
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fb53330105
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Added percentage support to UIElements
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2023-05-09 23:51:12 -07:00 |
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a4c06c8eba
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Grid Progress
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2023-04-30 15:31:22 -07:00 |
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47d95ac8ce
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UI Border Done
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2023-04-29 20:55:32 -07:00 |
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0040a54001
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Now I gotta fix alignment
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2023-04-27 23:31:09 -07:00 |
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54cfc89f38
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TTF Loading Fixed
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2023-04-27 21:52:19 -07:00 |
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e1f615c774
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Added IF Event Parsing
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2023-04-25 23:06:23 -07:00 |
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335f24f393
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Fixed parallel event bug
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2023-04-24 22:35:45 -07:00 |
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6bc6917b0c
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Parallel event
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2023-04-23 21:43:17 -07:00 |
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3be64a40e7
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Working on parser
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2023-04-23 18:46:03 -07:00 |
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c269841236
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First real pass at VN Event Parsing
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2023-04-22 22:50:20 -07:00 |
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72a0bb9192
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VNEvents
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2023-04-21 23:30:33 -07:00 |
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cacda495d3
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Moved more files around, working on VN engine
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2023-04-20 14:08:02 -07:00 |
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6d86fc10bc
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Starting new VN Structure
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2023-04-18 09:55:11 -07:00 |
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60a5a98ec5
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Example of allowing multiple components of the same type to be queried.
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2023-04-07 07:46:41 -07:00 |
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