|
283df10f86
|
Flip Y coordinates on textures on UIShader
|
2023-12-14 11:20:14 -06:00 |
|
|
0224ec3af3
|
Finished UI Render Context
|
2023-12-13 22:55:13 -06:00 |
|
|
bef222d39d
|
Prepping UI Label
|
2023-12-12 16:08:13 -06:00 |
|
|
e5a151a1f6
|
Example of Rendering UI done.
|
2023-12-12 13:40:50 -06:00 |
|
|
5798698ae8
|
Added support for shader structures.
|
2023-12-12 11:28:54 -06:00 |
|
|
09200c3816
|
Uniform arrays working.
|
2023-12-11 23:54:52 -06:00 |
|
|
89ab1800ec
|
First working example
|
2023-05-29 19:50:04 -07:00 |
|
|
cdc0c03dd3
|
Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
|
2023-05-29 15:52:08 -07:00 |
|
|
c20d85913c
|
The fruits of my labor
|
2023-01-20 00:00:36 -08:00 |
|
|
77cf0e574d
|
Material update, before changing prefabs
|
2023-01-19 19:29:01 -08:00 |
|
|
2e55754c49
|
Subscenes
|
2023-01-14 22:06:35 -08:00 |
|
|
0a4170ea3d
|
Fixed whatever was wrong with my shader
|
2022-12-05 19:27:32 -08:00 |
|
|
3c405c4bd3
|
VN System improved.
|
2022-11-19 13:42:04 -08:00 |
|
|
e6d475d170
|
Part one - removed references and smart pointers
|
2022-11-11 19:08:46 -08:00 |
|
|
7ee91c3777
|
Font working
|
2022-10-24 22:28:53 -07:00 |
|
|
bc74e6782b
|
UI Hello World
|
2022-10-23 01:01:16 -07:00 |
|