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283df10f86
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Flip Y coordinates on textures on UIShader
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2023-12-14 11:20:14 -06:00 |
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0224ec3af3
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Finished UI Render Context
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2023-12-13 22:55:13 -06:00 |
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bef222d39d
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Prepping UI Label
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2023-12-12 16:08:13 -06:00 |
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e5a151a1f6
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Example of Rendering UI done.
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2023-12-12 13:40:50 -06:00 |
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5798698ae8
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Added support for shader structures.
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2023-12-12 11:28:54 -06:00 |
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09200c3816
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Uniform arrays working.
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2023-12-11 23:54:52 -06:00 |
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f6512206a5
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Asset Progress
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2023-11-25 15:51:20 -06:00 |
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0515c48815
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glClear is causing stack corrpution
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2023-11-19 01:16:41 -06:00 |
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d619231357
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First render.
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2023-11-17 00:02:04 -06:00 |
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1dfed5696a
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start shader
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2023-11-16 15:58:57 -06:00 |
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cda4576a05
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Base refactor
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2023-11-14 09:16:48 -06:00 |
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a10c0ea851
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About to have to look at shader code again.
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2023-11-13 01:42:00 -06:00 |
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e88ca80265
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Bit of cleanup.
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2023-11-01 23:08:20 -05:00 |
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cbe67388c8
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Fixed simple textured shader.
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2023-11-01 10:49:02 -05:00 |
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38175d044b
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Made emscripten work a bit better
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2023-11-01 10:42:51 -05:00 |
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bc77340569
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Added text alignment support.
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2023-10-09 17:55:46 -05:00 |
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3bbb5ca030
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Standardizing Shader Buffers a bit more
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2023-07-23 22:28:50 -07:00 |
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682cfcac78
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Attemping apple fix (1)
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2023-07-23 20:05:53 -07:00 |
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7ed019b2c4
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Inserted OpenGL Error checking
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2023-07-23 13:57:25 -07:00 |
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a5b36fb24a
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Added reasons to assertions
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2023-07-23 10:15:37 -07:00 |
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1b0218c9f3
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Starting to support OSX
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2023-07-21 08:56:36 -07:00 |
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282d999603
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Fixed blending (for now)
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2023-06-26 18:36:58 -07:00 |
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9574e9a3e9
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Added texture data format support
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2023-06-20 08:35:28 -07:00 |
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c01f484a87
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Need a better solution but added compiler flag to change padding of ints in arrays on GLSL
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2023-06-19 11:57:59 -07:00 |
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32a6375c39
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Fixed shader alignment on windows
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2023-06-19 11:44:45 -07:00 |
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4e1e1cacfb
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I guess I fixed a bug, not really sure, moving on to restoring game functionality
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2023-06-17 20:23:30 -07:00 |
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e978ae6e66
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Progress untangle
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2023-06-14 21:14:52 -07:00 |
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a4eecbe1d4
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Prog ttf
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2023-06-12 06:25:17 -07:00 |
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7e20d6e8c5
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API Almost finished
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2023-06-11 09:05:25 -07:00 |
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d3b9f82ad0
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TTF Prog
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2023-06-05 11:49:38 -07:00 |
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0721e98e00
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Basicallly POC, but still somethign wrong with u_FontQuadParts
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2023-06-04 10:05:42 -07:00 |
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19eabe6e76
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Font round 1
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2023-06-02 21:04:35 -07:00 |
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af75bb546a
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Testing Font shader setup for arrays
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2023-06-01 10:10:34 -07:00 |
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1b84efe0d6
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Fixed some bugs with buffers during font building
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2023-05-31 10:47:06 -07:00 |
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4ae838945e
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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a51c5d0fc8
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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89ab1800ec
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First working example
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2023-05-29 19:50:04 -07:00 |
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cdc0c03dd3
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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e38d6b7948
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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fd6d6ab677
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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d603da50c7
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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e4008d5252
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Fixed the billboard shader to be what I intended from the start.
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2023-04-04 22:27:27 -07:00 |
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685bc5b9c9
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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e51818f748
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idk shaders
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2023-04-02 19:00:51 -07:00 |
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8945c2e3a9
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Fixed colors in shaders.
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2023-04-02 17:45:46 -07:00 |
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b77d0526eb
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Prefab Tool More-Or-Less done
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2023-03-29 20:31:08 -07:00 |
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d7538ec3d3
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Got FPS label rendering on vita
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2023-03-21 08:48:58 -07:00 |
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332c8e5319
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Fixed vita textures, broke non-vita textures
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2023-03-21 00:55:53 -07:00 |
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7d1fc6906a
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Adding bitmap fonts
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2023-03-14 18:55:10 -07:00 |
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4d0439ca11
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Added PS Vita support
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2023-03-14 00:20:43 -07:00 |
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