|
283df10f86
|
Flip Y coordinates on textures on UIShader
|
2023-12-14 11:20:14 -06:00 |
|
|
0224ec3af3
|
Finished UI Render Context
|
2023-12-13 22:55:13 -06:00 |
|
|
bef222d39d
|
Prepping UI Label
|
2023-12-12 16:08:13 -06:00 |
|
|
e5a151a1f6
|
Example of Rendering UI done.
|
2023-12-12 13:40:50 -06:00 |
|
|
5798698ae8
|
Added support for shader structures.
|
2023-12-12 11:28:54 -06:00 |
|
|
09200c3816
|
Uniform arrays working.
|
2023-12-11 23:54:52 -06:00 |
|
|
26bc4926ae
|
Cleaned some of the render pass stuff
|
2023-12-07 08:10:53 -06:00 |
|
|
f6512206a5
|
Asset Progress
|
2023-11-25 15:51:20 -06:00 |
|
|
688658c8e9
|
Textures are working now
|
2023-11-19 11:39:48 -06:00 |
|
|
0515c48815
|
glClear is causing stack corrpution
|
2023-11-19 01:16:41 -06:00 |
|
|
437b67ad06
|
Testing some event stuff
|
2023-11-17 22:40:08 -06:00 |
|
|
d619231357
|
First render.
|
2023-11-17 00:02:04 -06:00 |
|
|
1dfed5696a
|
start shader
|
2023-11-16 15:58:57 -06:00 |
|
|
e8c1cb24c5
|
Progress
|
2023-11-15 23:13:22 -06:00 |
|
|
99e8c4b5d8
|
Adding some components.
|
2023-11-15 22:14:53 -06:00 |
|
|
c544d784a7
|
New scene items system
|
2023-11-15 18:56:25 -06:00 |
|