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24cf072b97
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Added more variants of Ysabeuau fonts
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2023-06-18 00:42:49 -07:00 |
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0ea7f1d749
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Fixed bug with empty string, allowing local fonts to be loaded.
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2023-06-17 22:15:57 -07:00 |
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e6350d99e9
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Fixed some bugs and added parsing
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2023-06-16 15:48:33 -07:00 |
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2964aa4a95
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Removed old TrueType
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2023-06-16 10:46:41 -07:00 |
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86bca79768
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Loading fonts is done
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2023-06-10 12:01:14 -07:00 |
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1af1f9ef14
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About 3/4 done with new font system
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2023-06-09 23:12:10 -07:00 |
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8b3ecc88a6
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Font loading progress
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2023-06-09 09:04:45 -07:00 |
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8328dba55c
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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4a0c817a1c
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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a6ecdfd84d
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VN textbox event
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2023-05-21 15:11:51 -07:00 |
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a64df032e2
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Fixed XML Parser not parsing empty XML sheets 100% correctly.
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2023-05-20 22:53:53 -07:00 |
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f8ca5f2e17
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VN Textbox Scroll initial version
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2023-05-20 22:13:22 -07:00 |
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d3ac3b688b
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Added code support, not great but hey it works
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2023-05-18 23:31:36 -07:00 |
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d7a0aa9566
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Fixed VNDummy import missing
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2023-05-18 21:52:41 -07:00 |
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feb4238165
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XML structured much better
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2023-05-18 21:51:22 -07:00 |
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a42ddd8e9e
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VNSceneGen is more or less working
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2023-05-18 21:39:59 -07:00 |
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02589c0b98
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VN Scene update prog.
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2023-05-18 09:35:03 -07:00 |
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5a60c10049
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About to break VN Scene Parser
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2023-05-17 21:52:24 -07:00 |
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3b0ef97f89
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Comitting incase I break something
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2023-05-17 12:48:42 -07:00 |
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35b85529e9
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Added a great scene generator
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2023-05-16 20:37:41 -07:00 |
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39fffec483
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Prefab Generator Refactor
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2023-05-16 08:56:05 -07:00 |
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e6c966f3dd
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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f44fe25011
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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47d95ac8ce
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UI Border Done
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2023-04-29 20:55:32 -07:00 |
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54cfc89f38
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TTF Loading Fixed
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2023-04-27 21:52:19 -07:00 |
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e1f615c774
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Added IF Event Parsing
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2023-04-25 23:06:23 -07:00 |
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aec17f614e
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Add choice and choice-set event parsing
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2023-04-25 20:33:13 -07:00 |
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87d3f5da20
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Fixed / Finished Go To event
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2023-04-25 19:20:12 -07:00 |
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5ce9e1ea5d
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Marker progress
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2023-04-25 18:22:55 -07:00 |
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335f24f393
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Fixed parallel event bug
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2023-04-24 22:35:45 -07:00 |
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e01b3d6346
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Parallel event processing
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2023-04-24 20:04:31 -07:00 |
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3be64a40e7
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Working on parser
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2023-04-23 18:46:03 -07:00 |
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c269841236
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First real pass at VN Event Parsing
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2023-04-22 22:50:20 -07:00 |
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6d86fc10bc
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Starting new VN Structure
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2023-04-18 09:55:11 -07:00 |
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6990178be3
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Moving Unity walk system over (incomplete)
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2023-04-05 08:24:03 -07:00 |
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b20c099fc0
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Fixed colors in shaders.
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2023-04-02 17:45:46 -07:00 |
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b3f58ed0ec
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Started fixing texture tool (incomplete)
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2023-04-02 17:15:49 -07:00 |
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7cb9846e1b
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Prog on assets
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2023-04-02 13:26:32 -07:00 |
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fba860e40c
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Merge branch 'test'
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2023-04-02 13:22:59 -07:00 |
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bf813ecea7
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testT
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2023-04-02 13:22:29 -07:00 |
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765f506db1
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Made the hurt hazard work better.
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2023-04-01 23:52:34 -07:00 |
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aa7b3434ec
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Fixed prefab tool for Linux
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2023-03-31 08:58:09 -07:00 |
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ec075f0035
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Entity progress
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2023-03-30 21:43:13 -07:00 |
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3bdf44994c
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Testing some enemies
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2023-03-30 18:29:56 -07:00 |
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87c1ac3710
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Cleaned prefab parser a lot
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2023-03-29 18:44:28 -07:00 |
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ec8ec5bbb4
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Working on Prefab Parser updates
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2023-03-29 11:28:04 -07:00 |
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846d881b03
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Prefab tool improveed
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2023-03-27 15:24:16 -07:00 |
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a7ee65cb6d
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,
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2023-03-26 21:54:40 -07:00 |
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f787d06713
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prog
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2023-03-24 22:58:56 -07:00 |
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4ccd1713a2
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First pass at prefab tool (done)
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2023-03-24 17:05:59 -07:00 |
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