Commit Graph

98 Commits

Author SHA1 Message Date
24cf072b97 Added more variants of Ysabeuau fonts 2023-06-18 00:42:49 -07:00
0ea7f1d749 Fixed bug with empty string, allowing local fonts to be loaded. 2023-06-17 22:15:57 -07:00
e6350d99e9 Fixed some bugs and added parsing 2023-06-16 15:48:33 -07:00
2964aa4a95 Removed old TrueType 2023-06-16 10:46:41 -07:00
86bca79768 Loading fonts is done 2023-06-10 12:01:14 -07:00
1af1f9ef14 About 3/4 done with new font system 2023-06-09 23:12:10 -07:00
8b3ecc88a6 Font loading progress 2023-06-09 09:04:45 -07:00
8328dba55c First phase moving from STBTT to FreeType 2023-05-22 11:25:59 -07:00
4a0c817a1c Prepping to allow textures to have different render modes/types. Prepping for freetype support 2023-05-21 23:35:39 -07:00
a6ecdfd84d VN textbox event 2023-05-21 15:11:51 -07:00
a64df032e2 Fixed XML Parser not parsing empty XML sheets 100% correctly. 2023-05-20 22:53:53 -07:00
f8ca5f2e17 VN Textbox Scroll initial version 2023-05-20 22:13:22 -07:00
d3ac3b688b Added code support, not great but hey it works 2023-05-18 23:31:36 -07:00
d7a0aa9566 Fixed VNDummy import missing 2023-05-18 21:52:41 -07:00
feb4238165 XML structured much better 2023-05-18 21:51:22 -07:00
a42ddd8e9e VNSceneGen is more or less working 2023-05-18 21:39:59 -07:00
02589c0b98 VN Scene update prog. 2023-05-18 09:35:03 -07:00
5a60c10049 About to break VN Scene Parser 2023-05-17 21:52:24 -07:00
3b0ef97f89 Comitting incase I break something 2023-05-17 12:48:42 -07:00
35b85529e9 Added a great scene generator 2023-05-16 20:37:41 -07:00
39fffec483 Prefab Generator Refactor 2023-05-16 08:56:05 -07:00
e6c966f3dd Tiled sprite improvements! 2023-05-14 19:06:37 -07:00
f44fe25011 Testing textures 2023-05-11 23:57:08 -07:00
47d95ac8ce UI Border Done 2023-04-29 20:55:32 -07:00
54cfc89f38 TTF Loading Fixed 2023-04-27 21:52:19 -07:00
e1f615c774 Added IF Event Parsing 2023-04-25 23:06:23 -07:00
aec17f614e Add choice and choice-set event parsing 2023-04-25 20:33:13 -07:00
87d3f5da20 Fixed / Finished Go To event 2023-04-25 19:20:12 -07:00
5ce9e1ea5d Marker progress 2023-04-25 18:22:55 -07:00
335f24f393 Fixed parallel event bug 2023-04-24 22:35:45 -07:00
e01b3d6346 Parallel event processing 2023-04-24 20:04:31 -07:00
3be64a40e7 Working on parser 2023-04-23 18:46:03 -07:00
c269841236 First real pass at VN Event Parsing 2023-04-22 22:50:20 -07:00
6d86fc10bc Starting new VN Structure 2023-04-18 09:55:11 -07:00
6990178be3 Moving Unity walk system over (incomplete) 2023-04-05 08:24:03 -07:00
b20c099fc0 Fixed colors in shaders. 2023-04-02 17:45:46 -07:00
b3f58ed0ec Started fixing texture tool (incomplete) 2023-04-02 17:15:49 -07:00
7cb9846e1b Prog on assets 2023-04-02 13:26:32 -07:00
fba860e40c Merge branch 'test' 2023-04-02 13:22:59 -07:00
bf813ecea7 testT 2023-04-02 13:22:29 -07:00
765f506db1 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
aa7b3434ec Fixed prefab tool for Linux 2023-03-31 08:58:09 -07:00
ec075f0035 Entity progress 2023-03-30 21:43:13 -07:00
3bdf44994c Testing some enemies 2023-03-30 18:29:56 -07:00
87c1ac3710 Cleaned prefab parser a lot 2023-03-29 18:44:28 -07:00
ec8ec5bbb4 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
846d881b03 Prefab tool improveed 2023-03-27 15:24:16 -07:00
a7ee65cb6d , 2023-03-26 21:54:40 -07:00
f787d06713 prog 2023-03-24 22:58:56 -07:00
4ccd1713a2 First pass at prefab tool (done) 2023-03-24 17:05:59 -07:00