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dba5aa36c5
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Removed physics for now.
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2023-11-12 23:29:52 -06:00 |
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ba185e9fe4
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Switching SceneItems to smarts
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2023-11-12 23:02:11 -06:00 |
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3836d68033
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More standard pointers.
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2023-11-12 19:52:41 -06:00 |
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7b1933159b
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Changed scene item components to smart pointers
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2023-11-10 23:21:59 -06:00 |
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732a90931c
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Converted a couple more things to shared pointers.
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2023-11-10 20:12:18 -06:00 |
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6ab9abdeba
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Adding some tags to scene item components for the prefab tool
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2023-03-26 11:06:57 -07:00 |
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1d26228cb5
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Removed Legacy Camera resize
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2023-03-01 09:29:25 -08:00 |
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3a4c87fc37
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Updated the display controllers to use state controls
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2023-03-01 08:43:59 -08:00 |
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4dbd9c4521
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Started upgrading things to new state
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2023-02-27 23:36:03 -08:00 |
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cf222c469c
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Actually have matrixed cubes working
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2023-02-24 22:32:28 -08:00 |
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9606b4dc9b
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Starting basic physics, nothing fancy
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2023-02-20 00:29:28 -08:00 |
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7db25fc659
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Fixed compiling on linux
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2023-02-03 06:11:31 -08:00 |
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7585891276
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about to add SDL and probably break everything
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2023-01-16 10:01:06 -08:00 |
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eb6c4c8076
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Tileset animations.
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2022-12-07 20:13:59 -08:00 |
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4eeecced2f
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VN System improved.
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2022-11-19 13:42:04 -08:00 |
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42645883cd
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Part one - removed references and smart pointers
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2022-11-11 19:08:46 -08:00 |
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942de96e16
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Lots of UI Component Updates
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2022-10-27 08:16:55 -07:00 |
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be529b70c1
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Basic transform stuff
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2022-10-21 22:01:37 -07:00 |
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80d6cba854
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Testing textures and events
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2022-10-20 15:49:25 -07:00 |
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221e5ee1f1
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Documenting done.
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2022-10-20 07:49:42 -07:00 |
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0033785251
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Material
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2022-10-19 22:59:48 -07:00 |
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acc9d798cb
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Fixed all my pointers
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2022-10-19 19:44:47 -07:00 |
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f0cbae4cf8
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Working on RenderTarget example
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2022-10-19 00:43:16 -07:00 |
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e08684de19
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Example Triangle Pog
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2022-10-18 22:02:03 -07:00 |
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