133 Commits

Author SHA1 Message Date
b3f58ed0ec Started fixing texture tool (incomplete) 2023-04-02 17:15:49 -07:00
765f506db1 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
55dc3dc943 Making Solid Controller work 2023-04-01 22:35:16 -07:00
2ce629dc52 Working on different collider types. 2023-04-01 21:59:48 -07:00
3bdf44994c Testing some enemies 2023-03-30 18:29:56 -07:00
033a8864c1 Add Capsule collider 2023-03-29 20:57:01 -07:00
2e708bcc1d Prefab Tool More-Or-Less done 2023-03-29 20:31:08 -07:00
ec8ec5bbb4 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
a7ee65cb6d , 2023-03-26 21:54:40 -07:00
6ab9abdeba Adding some tags to scene item components for the prefab tool 2023-03-26 11:06:57 -07:00
f787d06713 prog 2023-03-24 22:58:56 -07:00
8c50c10be0 Half done with Scene Component Parsing 2023-03-23 21:43:02 -07:00
97b228e0a7 Fixed compilation win32 2023-03-22 19:29:20 -07:00
7b9c6576af Tool refactoring 2023-03-22 18:54:22 -07:00
807f78fcda Finished camera controller. 2023-03-21 20:52:17 -07:00
2bd6012297 I guess I half ass fixed hitbox resolution 2023-03-21 15:16:48 -07:00
978c420046 Basic hit detection 2023-03-21 14:42:54 -07:00
0f75f79498 Testing UI without assets. 2023-03-20 21:12:03 -07:00
01fa374a68 Separating tools slowly 2023-03-20 12:17:36 -07:00
e1d991916c About to implement physics 2023-03-19 10:17:33 -07:00
704b8f38ef About to implement Physics. 2023-03-19 10:17:23 -07:00
f8ab4e2abc Fixed raycast sphere. 2023-03-18 22:58:26 -07:00
11af9d147a Starting work on capsules. 2023-03-16 22:30:57 -07:00
9c9c64228a Adding bitmap fonts 2023-03-14 18:55:10 -07:00
f5c5d1f49d Added PS Vita support 2023-03-14 00:20:43 -07:00
12b6f4091d tic tac toe done 2023-03-08 21:13:44 -08:00
326e42bef3 Added camera relative UI support. 2023-03-08 17:37:08 -08:00
186ac8bc3f UI menu now accepts mouse input from absolutes. 2023-03-08 16:39:24 -08:00
95e5aa1eeb prog 2023-03-06 22:04:47 -08:00
2271d8f4e2 Prog 2023-03-06 16:06:34 -08:00
7a0c86e383 Updated some docs 2023-03-05 23:49:58 -08:00
ee2dc931f2 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
aeb5014a07 Scene UI 2023-03-05 15:51:07 -08:00
7d20397e83 UI 2023-03-05 12:58:59 -08:00
b9625e7f14 Switched scene update to state event 2023-03-01 09:40:57 -08:00
1d26228cb5 Removed Legacy Camera resize 2023-03-01 09:29:25 -08:00
7838e1b92d Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00
3a4c87fc37 Updated the display controllers to use state controls 2023-03-01 08:43:59 -08:00
68b5cd8df5 Updated useEvent 2023-02-28 22:18:26 -08:00
4dbd9c4521 Started upgrading things to new state 2023-02-27 23:36:03 -08:00
b32c7e8af6 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
d5fdc29cb4 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
cf222c469c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
bc972cbb57 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
5dcf20a282 TIny cleanup 2023-02-22 15:55:14 -08:00
c065ab08b3 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
2495362438 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
9606b4dc9b Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
87733d6299 Removed the troublesome components 2023-02-18 11:27:20 -08:00
7db25fc659 Fixed compiling on linux 2023-02-03 06:11:31 -08:00