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12dade2ef6
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sure?
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2026-01-20 09:17:10 -06:00 |
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bdf18fffd3
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Color.
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2025-09-20 20:57:29 -05:00 |
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90c3b6149e
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Input
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2025-09-20 17:57:56 -05:00 |
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1d16c0ae68
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Display
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2025-09-19 23:20:55 -05:00 |
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a9462a42cc
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Cleaned slate.
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2022-10-18 10:00:31 -07:00 |
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7b61b590d7
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Tested that texture scaling changes work
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2022-01-03 20:35:23 -08:00 |
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c1583392c4
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Writing a few more asserts.
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2022-01-03 08:12:28 -08:00 |
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6e76d03d13
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Setup example shader.
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2022-01-02 22:30:41 -08:00 |
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79ba0faf97
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Just adding more assertions.
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2022-01-02 12:25:58 -08:00 |
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486235c8e9
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More assertions.
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2022-01-02 11:33:54 -08:00 |
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560bd2b7f3
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Adding some assertions
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2022-01-02 10:48:28 -08:00 |
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f2415817d4
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Reworking everything about shaders.
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2021-12-07 09:06:28 -08:00 |
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c75bce4d93
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CMakeLists for each C file
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2021-12-07 07:28:47 -08:00 |
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f333cc47fa
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Final commit pre C++
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2021-11-25 08:31:35 -08:00 |
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6c9eb8b685
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A bit more code cleanup
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2021-11-22 20:25:45 -08:00 |
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8a77b39e07
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Moved a tonne of code around
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2021-11-22 09:20:01 -08:00 |
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9b4acae63c
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Technically refactored.
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2021-11-14 22:42:10 -08:00 |
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9a695813f9
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Set up a multipass shader
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2021-11-12 08:40:49 -08:00 |
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e4222866ef
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Working on the new refactor of primitive and shader
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2021-11-11 09:47:42 -08:00 |
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ada6de9723
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Nuked old scene code.
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2021-11-09 21:45:00 -08:00 |
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66e8240ff7
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Working on shader code.
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2021-11-09 09:25:15 -08:00 |
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332d1c3080
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Oh yeah, it's all coming together
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2021-11-07 10:36:39 -08:00 |
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2f2f1395fa
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Added threading? 😳
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2021-11-03 07:18:29 -07:00 |
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97a8d936b5
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Trying to optimize memory.
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2021-10-16 15:52:16 -07:00 |
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d47a3707ba
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Fixed bugs with render passes.
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2021-09-28 10:18:23 -07:00 |
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f3a16b9c8c
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Added some transitions.
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2021-09-26 16:45:27 -07:00 |
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b3e06a3837
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Refactor almost finished.
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2021-09-19 22:49:52 -07:00 |
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84e4fc0c00
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Even more refactoring.
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2021-09-19 22:02:14 -07:00 |
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e87e04decf
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Even more refactoring
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2021-09-19 20:50:35 -07:00 |
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3ed24da3b6
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More refactoring.
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2021-09-19 12:40:39 -07:00 |
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6904a46bec
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Begin refactor.
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2021-09-18 23:13:05 -07:00 |
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4f705ad278
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Working on fixing grid movement.
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2021-09-11 17:23:31 -07:00 |
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896b98c9aa
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Added framed text menu.
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2021-09-10 10:13:39 -07:00 |
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6c3bf3eeb0
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Built basic UI Grid.
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2021-09-07 09:07:53 -07:00 |
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6c10429dfb
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Working on the Player UI
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2021-09-06 09:12:45 -07:00 |
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2285568480
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Cleaned some code, drastically reduced memory footprint.
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2021-09-05 15:02:02 -07:00 |
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cb447a6033
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Added a dynamic array.
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2021-09-05 00:34:29 -07:00 |
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c2aea93766
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Added image UI element.
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2021-09-02 10:10:00 -07:00 |
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5c4fc01b43
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Removing some compiler warnings.
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2021-09-02 07:01:31 -07:00 |
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5369795134
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Moved GUI out of GUI.
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2021-08-30 09:38:24 -07:00 |
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64a2dd5773
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Added missing header comments.
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2021-08-29 10:07:42 -07:00 |
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eed325d702
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Added camera orbit controls.
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2021-08-24 22:04:01 -07:00 |
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b1b441cef9
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Added rewind method.
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2021-08-24 10:07:04 -07:00 |
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d9f11c764e
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Moving some code around
|
2021-08-23 09:41:36 -07:00 |
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0cd19e7b7c
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Added the dealer proper.
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2021-08-23 09:29:53 -07:00 |
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87e7f599a6
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Character is rendering in-game
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2021-08-22 23:30:53 -07:00 |
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fabb35b7cf
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Fixed many casting issues.
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2021-08-21 12:18:01 -07:00 |
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ac74224279
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Aligning skywall slightly.
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2021-08-19 23:55:43 -07:00 |
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9a577cdf4f
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Cleaned up compiler warnings.
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2021-08-19 23:49:55 -07:00 |
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357c171d3a
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About to audit code.
|
2021-08-19 23:07:20 -07:00 |
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