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116670fcd0
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Fixed tiny bugs, prepping for rest of scene
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2023-07-12 22:29:37 -07:00 |
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98d284f201
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Moving some scene files around
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2023-07-03 23:05:59 -07:00 |
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ff360b9983
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Prepping for ronin
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2023-07-02 02:59:08 -07:00 |
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29048234a7
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Scene change support
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2023-06-30 07:33:22 -07:00 |
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811271dc5d
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Fixed crashing on empty string for UIRichTextLabel
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2023-06-19 12:04:26 -07:00 |
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bc37db2aa7
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Test back
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2023-06-18 13:46:15 -07:00 |
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79556955ef
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Added more variants of Ysabeuau fonts
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2023-06-18 00:42:49 -07:00 |
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1b84efe0d6
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Fixed some bugs with buffers during font building
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2023-05-31 10:47:06 -07:00 |
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a51c5d0fc8
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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d6625ba094
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Mid prog font
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2023-05-26 10:44:17 -07:00 |
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e38d6b7948
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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fd6d6ab677
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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b61c1fc5ba
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Fixed XML Parser not parsing empty XML sheets 100% correctly.
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2023-05-20 22:53:53 -07:00 |
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26252d3b64
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VNSceneGen is more or less working
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2023-05-18 21:39:59 -07:00 |
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fc303b3b47
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About to break VN Scene Parser
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2023-05-17 21:52:24 -07:00 |
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5ce7950945
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Added a great scene generator
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2023-05-16 20:37:41 -07:00 |
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89afd1e53f
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TTF Loading Fixed
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2023-04-27 21:52:19 -07:00 |
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87d12982d1
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Parallel event processing
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2023-04-24 20:04:31 -07:00 |
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d105f9e4ab
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Parallel event
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2023-04-23 21:43:17 -07:00 |
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d4b4267c51
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First real pass at VN Event Parsing
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2023-04-22 22:50:20 -07:00 |
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1c21c15261
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Starting new VN Structure
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2023-04-18 09:55:11 -07:00 |
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