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0b3bae6e6c
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Fixed a few small things.
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2023-06-20 09:29:16 -07:00 |
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47d95ac8ce
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UI Border Done
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2023-04-29 20:55:32 -07:00 |
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cacda495d3
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Moved more files around, working on VN engine
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2023-04-20 14:08:02 -07:00 |
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6d86fc10bc
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Starting new VN Structure
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2023-04-18 09:55:11 -07:00 |
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95d1ef476f
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Did a bit of provider cleanup
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2023-03-10 09:59:47 -08:00 |
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93ff957e38
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Added interval
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2023-03-10 09:18:32 -08:00 |
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5c6436dd18
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Progress
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2023-03-10 08:35:57 -08:00 |
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f69312e9f9
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POC
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2023-03-09 22:52:22 -08:00 |
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186ac8bc3f
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UI menu now accepts mouse input from absolutes.
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2023-03-08 16:39:24 -08:00 |
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ee2dc931f2
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Totally refactored UILabel
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2023-03-05 23:42:15 -08:00 |
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7838e1b92d
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Updated more scene item coponents to state system
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2023-03-01 09:25:07 -08:00 |
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3a4c87fc37
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Updated the display controllers to use state controls
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2023-03-01 08:43:59 -08:00 |
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2121124f79
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Bit of a bug fix / bug prevention
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2023-03-01 08:21:46 -08:00 |
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7e452eb365
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More work on State System
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2023-03-01 08:03:03 -08:00 |
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f723c5f20a
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Added teardown styled use effect
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2023-03-01 06:41:14 -08:00 |
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fbfd98ef77
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Improved proper handling of state events
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2023-03-01 05:56:20 -08:00 |
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68b5cd8df5
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Updated useEvent
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2023-02-28 22:18:26 -08:00 |
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4dbd9c4521
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Started upgrading things to new state
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2023-02-27 23:36:03 -08:00 |
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099d9a15c3
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Added state event.
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2023-02-27 12:46:02 -08:00 |
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3862a95332
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Last commit before the massive state refactor.
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2023-02-27 09:19:14 -08:00 |
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cd0a5a2155
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I just made C++ God and it's scary
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2023-02-26 21:56:39 -08:00 |
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