82 Commits

Author SHA1 Message Date
10f635f70a Removed UI and restored debugGrid 2023-03-20 14:06:42 -07:00
a63e9d3242 Separating tools slowly 2023-03-20 12:17:36 -07:00
8c17a107b2 About to implement physics 2023-03-19 10:17:33 -07:00
23b35a9394 About to implement Physics. 2023-03-19 10:17:23 -07:00
765c9015ae Fixed raycast sphere. 2023-03-18 22:58:26 -07:00
d97d19f93c Something wrong with capsule 2023-03-16 23:01:54 -07:00
6099b5afc6 Starting work on capsules. 2023-03-16 22:30:57 -07:00
e13158e6c3 Simplified DawnGAme a lot 2023-03-15 15:50:29 -07:00
7d1fc6906a Adding bitmap fonts 2023-03-14 18:55:10 -07:00
4d0439ca11 Added PS Vita support 2023-03-14 00:20:43 -07:00
7e09b1760e POC 2023-03-09 22:52:22 -08:00
c3ade0936a tic tac toe done 2023-03-08 21:13:44 -08:00
cc267bfce9 Added camera relative UI support. 2023-03-08 17:37:08 -08:00
6d5d48a5f5 UI menu now accepts mouse input from absolutes. 2023-03-08 16:39:24 -08:00
592978dc3a prog 2023-03-06 22:04:47 -08:00
167e56bbc3 Prog 2023-03-06 16:06:34 -08:00
c36eb4134a Updated some docs 2023-03-05 23:49:58 -08:00
98eb09f288 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
b9a6620902 Scene UI 2023-03-05 15:51:07 -08:00
f7ff21fa8d UI 2023-03-05 12:58:59 -08:00
1061cda666 Switched scene update to state event 2023-03-01 09:40:57 -08:00
6aa7d317d1 Removed Legacy Camera resize 2023-03-01 09:29:25 -08:00
2013600622 Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00
94d15b20cc Updated the display controllers to use state controls 2023-03-01 08:43:59 -08:00
3f361130fd Updated useEvent 2023-02-28 22:18:26 -08:00
8e04742d5a Started upgrading things to new state 2023-02-27 23:36:03 -08:00
0ae51cd4dd I just made C++ God and it's scary 2023-02-26 21:56:39 -08:00
2b51fa7035 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
fad58f1430 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
49272be17c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
1d39e86d91 Improved compile time significantly 2023-02-24 00:06:12 -08:00
21b917cf71 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
a3c0ed4f52 TIny cleanup 2023-02-22 15:55:14 -08:00
d1bec11558 Added basic debug lines 2023-02-22 13:41:52 -08:00
38527a7de6 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
fa4fa03260 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
467f4d5a3f Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
da3613a7ff Physics time 2023-02-18 21:10:14 -08:00
c832efab73 Removed the troublesome components 2023-02-18 11:27:20 -08:00
c8838635af Fixed compiling on linux 2023-02-03 06:11:31 -08:00
d14e063ba6 Fixed CSV Parsing on tools 2023-01-28 21:01:30 -08:00
2dacb6f904 Stuff I've fixed so far. 2023-01-19 20:24:43 -08:00
77cf0e574d Material update, before changing prefabs 2023-01-19 19:29:01 -08:00
2b1b258065 Example character level animations. 2023-01-18 23:53:39 -08:00
602151d567 Perfected Audio 2023-01-17 19:34:47 -08:00
a403a292be Audio API first pass 2023-01-17 10:13:08 -08:00
9fc4d2e4e2 First attempt to play audio 2023-01-17 00:11:22 -08:00
23fc1206ba about to add SDL and probably break everything 2023-01-16 10:01:06 -08:00
dbe2409287 Fixed more font stuff, works really really good now. 2023-01-14 23:34:15 -08:00
2e55754c49 Subscenes 2023-01-14 22:06:35 -08:00