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09200c3816
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Uniform arrays working.
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2023-12-11 23:54:52 -06:00 |
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f6512206a5
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Asset Progress
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2023-11-25 15:51:20 -06:00 |
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0515c48815
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glClear is causing stack corrpution
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2023-11-19 01:16:41 -06:00 |
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d619231357
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First render.
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2023-11-17 00:02:04 -06:00 |
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1dfed5696a
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start shader
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2023-11-16 15:58:57 -06:00 |
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cda4576a05
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Base refactor
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2023-11-14 09:16:48 -06:00 |
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a10c0ea851
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About to have to look at shader code again.
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2023-11-13 01:42:00 -06:00 |
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e88ca80265
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Bit of cleanup.
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2023-11-01 23:08:20 -05:00 |
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38175d044b
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Made emscripten work a bit better
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2023-11-01 10:42:51 -05:00 |
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4ae838945e
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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cdc0c03dd3
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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77cf0e574d
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Material update, before changing prefabs
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2023-01-19 19:29:01 -08:00 |
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9300c60c5d
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Testing some crap
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2022-10-30 00:39:07 -07:00 |
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7ee91c3777
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Font working
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2022-10-24 22:28:53 -07:00 |
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ee1842be2c
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Testing textures and events
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2022-10-20 15:49:25 -07:00 |
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df1ae47624
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Documenting done.
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2022-10-20 07:49:42 -07:00 |
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23df65a241
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Material
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2022-10-19 22:59:48 -07:00 |
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