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0224ddd36b
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Getting around to cleaning drawing code finally.
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2024-10-06 16:28:34 -05:00 |
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704002e671
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Moved TERM files around
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2024-10-05 08:35:36 -05:00 |
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ad317da97e
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Reset
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2024-10-03 20:09:10 -05:00 |
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e5f3f69120
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Restored UI Label support
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2024-09-10 17:36:04 -05:00 |
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7d8c104a93
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Update codebase
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2024-05-27 11:53:00 -05:00 |
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907b604fc9
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Added truetype, with block support.
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2023-12-01 00:44:35 -06:00 |
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490da9d0c1
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First render.
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2023-11-17 00:02:04 -06:00 |
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55f629c7b5
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start shader
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2023-11-16 15:58:57 -06:00 |
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04dbead9a2
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Progress
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2023-11-15 23:13:22 -06:00 |
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d8bc1d0fe3
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Adding some components.
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2023-11-15 22:14:53 -06:00 |
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1817dcaf3a
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Base refactor
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2023-11-14 09:16:48 -06:00 |
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ba185e9fe4
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Switching SceneItems to smarts
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2023-11-12 23:02:11 -06:00 |
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9363e6bc17
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Nuked Transform
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2023-11-12 10:41:47 -06:00 |
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ab1d39aa57
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Nuked dawnshared
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2023-11-01 21:34:32 -05:00 |
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095a60e5dc
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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3b458aaf96
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Various changes
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2023-01-29 15:13:24 -08:00 |
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b5d7c927c5
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Basic animations
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2022-12-04 15:36:40 -08:00 |
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f486caddd2
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Updated some docs, prepping for font.
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2022-10-23 01:27:20 -07:00 |
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be529b70c1
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Basic transform stuff
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2022-10-21 22:01:37 -07:00 |
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80d6cba854
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Testing textures and events
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2022-10-20 15:49:25 -07:00 |
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acc9d798cb
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Fixed all my pointers
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2022-10-19 19:44:47 -07:00 |
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