Roughing talk logic

This commit is contained in:
2021-05-25 09:52:57 -07:00
parent 6e6497ca43
commit ffaaa91a9e
11 changed files with 86 additions and 19 deletions

View File

@ -7,16 +7,14 @@
#include "frame.h"
primitive_t bruh;
void pokerFrameInit(poker_t *poker, render_t *render) {
frameBufferInit(&poker->frameWorld, render->width, render->height);
frameBufferInit(&poker->frameGui, render->width, render->height);
fonttextinfo_t *info;
char *text = "Hello world how are you today? I'm doing fine myself.";
info = fontTextClamp(&poker->font, text, 16, 500);
fontTextInit(&poker->font, &bruh, info);
// fonttextinfo_t *info;
// char *text = "Hello world how are you today? I'm doing fine myself.";
// info = fontTextClamp(&poker->font, text, 16, 500);
// fontTextInit(&poker->font, &bruh, info);
}
void pokerFrameWorld(poker_t *poker, render_t *render) {
@ -44,8 +42,4 @@ void pokerFrameGui(poker_t *poker, render_t *render) {
);
cameraLookAt(&poker->cameraGui, 0, 0, 5, 0, 0, 0);
shaderUseCamera(&poker->shader, &poker->cameraGui);
shaderUsePosition(&poker->shader, 0,0,0, 0,0,0);
shaderUseTexture(&poker->shader, &poker->font.texture);
primitiveDraw(&bruh, 0, -1);
}

View File

@ -5,4 +5,47 @@
* https://opensource.org/licenses/MIT
*/
#include "talk.h"
#include "talk.h"
#define SCALE 16
void pokerTalkInit(poker_t *poker) {
poker->talkText = NULL;
poker->talkTextInfo = NULL;
poker->lastWidth = 0, poker->lastHeight = 0;
}
void pokerTalkDispose(poker_t *poker) {
if(poker->talkTextInfo == NULL) return;
fontTextInfoDispose(poker->talkTextInfo);
primitiveDispose(&poker->talkPrimitive);
}
void pokerTalkTextRebuffer(poker_t *poker, render_t *render) {
// Check if we need to force a redraw or not.
if(poker->talkText == NULL || poker->lastWidth != render->width) {
if(poker->talkTextInfo != NULL) {
fontTextInfoDispose(poker->talkTextInfo);
primitiveDispose(&poker->talkPrimitive);
}
}
if(poker->talkText == NULL) return;
// Rebuffer
poker->talkTextInfo = fontTextClamp(&poker->font, poker->talkText, SCALE,
render->width
);
fontTextInit(&poker->font, &poker->talkPrimitive, poker->talkTextInfo);
}
void pokerTalkRender(poker_t *poker, render_t *render) {
pokerTalkTextRebuffer(poker, render);
if(poker->talkTextInfo == NULL) return;
shaderUsePosition(&poker->shader, 0,0,0, 0,0,0);
shaderUseTexture(&poker->shader, &poker->font.texture);
primitiveDraw(&poker->talkPrimitive, 0, -1);
}
void pokerTalk(poker_t *poker, char *text) {
poker->talkText = text;
}

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@ -8,4 +8,15 @@
#pragma once
#include <dawn/dawn.h>
#include "../../display/gui/font.h"
#include "../../display/primitive.h"
#include "../../display/primitive.h"
#include "../../display/shader.h"
void pokerTalkInit(poker_t *poker);
void pokerTalkDispose(poker_t *poker);
void pokerTalkTextRebuffer(poker_t *poker, render_t *render);
void pokerTalkRender(poker_t *poker, render_t *render);
void pokerTalk(poker_t *poker, char *text);