Fixed many casting issues.

This commit is contained in:
2021-08-21 12:18:01 -07:00
parent d660d732b9
commit fabb35b7cf
25 changed files with 133 additions and 212 deletions

View File

@@ -23,8 +23,12 @@ void tilesetInit(tileset_t *tileset,
tileset->rows = rows;
// Calculate division sizes (pixels)
tileset->divX = (width - (borderX * 2) - (gapX * (columns - 1))) / columns;
tileset->divY = (height - (borderY * 2) - (gapY * (rows - 1))) / rows;
tileset->divX = (
(float)width - ((float)borderX * 2.0f) - ((float)gapX * ((float)columns-1))
) / columns;
tileset->divY = (
(float)height - ((float)borderY * 2.0f) - ((float)gapY * ((float)rows - 1))
) / rows;
// Calculate the division sizes (units)
tdivX = tileset->divX / width;