Did some tweaks to the CMakeLists

This commit is contained in:
2021-10-16 22:57:19 -07:00
parent d8ded38fd5
commit f7165daa6d
19 changed files with 178 additions and 243 deletions

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@ -1,6 +1,28 @@
file(GLOB_RECURSE SRCS ${CMAKE_CURRENT_SOURCE_DIR}/*.c)
# Copyright (c) 2021 Dominic Msters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
add_executable(tests ${SRCS})
target_link_libraries(tests game unity)
# Definitions
add_test(tests tests)
# Libraries
target_link_libraries(${PROJECT_NAME}
PUBLIC
unity
)
# Sources
file(GLOB_RECURSE SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/*.c)
file(GLOB_RECURSE HEADERS ${CMAKE_CURRENT_SOURCE_DIR}/*.h)
target_sources(${PROJECT_NAME}
PRIVATE
${SOURCES}
${HEADERS}
)
# Includes
target_include_directories(${PROJECT_NAME}
PUBLIC
${CMAKE_CURRENT_LIST_DIR}
)

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@ -7,6 +7,8 @@
#pragma once
#include <unity.h>
#include <poker/poker.h>
#include <poker/player.h>
#include <poker/dealer.h>
int test_dealer_h();

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@ -88,7 +88,7 @@ void test_pokerPotAddPlayer_should_AddAPlayer(void) {
TEST_ASSERT_EQUAL_UINT8(0x00, pot->players[1]);
}
void test_pokerPotGetSumOfChipsForPlayer_should_SumPlayersPotsChips(){
void test_pokerPotGetSumOfChipsForPlayer_should_SumPlayersPotsChips(void){
poker_t poker;
uint8_t p0i, p1i;
pokerplayer_t *p0;

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@ -7,6 +7,7 @@
#pragma once
#include <unity.h>
#include <poker/poker.h>
#include <poker/winner.h>
int test_winner_h();