Still working on my scrolling text and bug fixing.

This commit is contained in:
2021-07-16 22:26:04 -07:00
parent 06202f6f7e
commit f619b7c9d2
26 changed files with 495 additions and 115 deletions

View File

@ -84,9 +84,6 @@ typedef struct {
/** Frames to hold the world and GUI render outputs */
framebuffer_t frameWorld, frameGui;
/** Game's Font */
font_t font;
/** Game's Shader */
shader_t shader;
@ -96,16 +93,6 @@ typedef struct {
/** Refer to POKER_GUI_HEIGHT */
float guiWidth;
/** Last frame's GUI width, used to track font wrapping */
float textLastWidth;
/** Primitive to hold talking text */
primitive_t talkPrimitive;
/** Current spoken text, tracked in-case of re-render */
char *talkText;
/** Information about the current rendered text */
fonttextinfo_t *talkTextInfo;
texture_t chipTexture;
primitive_t chipPrimitive;