Added PS Vita support
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@ -6,18 +6,20 @@
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# Check for build target, or default. This is pretty much not guaranteed.
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if(NOT DEFINED DAWN_BUILD_TARGET)
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if(WIN32)
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set(DAWN_BUILD_TARGET "target-pokergame-win32-glfw")
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set(DAWN_BUILD_TARGET "target-helloworld-win32-glfw")
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elseif(UNIX AND NOT APPLE)
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set(DAWN_BUILD_TARGET "target-tictactoe-linux64-glfw")
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set(DAWN_BUILD_TARGET "target-helloworld-linux64-glfw")
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endif()
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endif()
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set(DAWN_BUILD_TARGET "target-helloworld-vita")
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# set(DAWN_BUILD_TARGET "target-helloworld-vita")
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# Now validate we have a build target for real
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if(NOT DEFINED DAWN_BUILD_TARGET)
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message(FATAL_ERROR "You need to define a DAWN_BUILD_TARGET")
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endif()
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message("Building target ${DAWN_BUILD_TARGET}")
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# Include the build target
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add_subdirectory(${DAWN_BUILD_TARGET})
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@ -0,0 +1,9 @@
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# Copyright (c) 2023 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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set(DAWN_BUILDING dawnhelloworld CACHE INTERNAL ${DAWN_CACHE_TARGET})
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set(DAWN_TARGET_LINUX64 true CACHE INTERNAL ${DAWN_CACHE_TARGET})
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set(DAWN_TARGET_GLFW true CACHE INTERNAL ${DAWN_CACHE_TARGET})
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set(DAWN_TARGET_NAME "HelloWorld" CACHE INTERNAL ${DAWN_CACHE_TARGET})
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@ -17,5 +17,5 @@ set(DAWN_VITA_VERSION "01.00" CACHE INTERNAL ${DAWN_CACHE_TARGET})
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if(DEFINED ENV{VITASDK})
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set(CMAKE_TOOLCHAIN_FILE "$ENV{VITASDK}/share/vita.toolchain.cmake" CACHE INTERNAL ${DAWN_CACHE_TARGET})
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else()
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message(FATAL_ERROR "Please define VITASDK to point to your SDK path!")
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message(FATAL_ERROR "VITASDK Environment variable is missing! Either you do not have the VITASDK installed, or it is not set up with the env vars correctly.")
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endif()
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