Shaders now compile all the way to OpenGL
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@@ -25,6 +25,7 @@ set(DAWN_TEMP_DIR "${DAWN_BUILD_DIR}/temp")
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# Options
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option(DAWN_ENABLE_PHYSICS "Enable Physics" OFF)
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option(DAWN_DEBUG_SHADERS "Enable Debug Shaders" ON)
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# Initialize Project First.
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project(Dawn
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