Technically refactored.

This commit is contained in:
2021-11-14 22:42:10 -08:00
parent bf48712b63
commit f470b5cc5e
80 changed files with 1176 additions and 762 deletions

View File

@@ -7,18 +7,17 @@
#pragma once
#include "../../libs.h"
#include "../../poker/poker.h"
#include "../../vn/conversation/talk.h"
#include "../../vn/vnscene.h"
#include "../../util/array.h"
#include "../../engine/thread.h"
#include "../../scene/loadingscene.h"
#include "pokergame.h"
#include "pokergameassets.h"
#include "pokerui.h"
#include "pokerworld.h"
#include "pokergameaction.h"
#include "actions/start.h"
#include "../../scene/scene.h"
#include "../file/assetmanager.h"
#include "scenes/gamescene.h"
typedef struct {
/** Game Engine Instance */
engine_t engine;
/** Main game scene */
pokergamescene_t gameScene;
} pokergame_t;
/**
* Initializes the game state for the poker game.