Testing textures

This commit is contained in:
2023-05-11 23:57:08 -07:00
parent 642f1408ff
commit f44fe25011
7 changed files with 76 additions and 173 deletions

View File

@ -107,7 +107,7 @@ std::vector<struct ShaderPassItem> SimpleTexturedShader::getPassItems(
Material *material,
Camera *camera
) {
SimpleTexturedMaterial *simpleMaterial = dynamic_cast<SimpleTexturedMaterial*>(material);
auto simpleMaterial = dynamic_cast<SimpleTexturedMaterial*>(material);
assertNotNull(simpleMaterial);
struct ShaderPassItem onlyPass;