Reworking everything about shaders.

This commit is contained in:
2021-12-07 09:06:28 -08:00
parent c75bce4d93
commit f2415817d4
46 changed files with 264 additions and 170 deletions

View File

@ -7,8 +7,6 @@
#pragma once
#include "../libs.h"
#include "../display/shader.h"
#include "../display/texture.h"
#include "../display/font.h"
#if !defined(ASSET_PREFIX)

View File

@ -5,10 +5,10 @@
#pragma once
#include "../../libs.h"
#include "../../display/shader.h"
#include "../../display/shaderprogram.h"
typedef struct {
shader_t shader;
shaderprogram_t shader;
char *fileVert;
char *fileFrag;
char *dataVert;