Added JS engine.
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@ -21,6 +21,16 @@
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#define POKER_TURN_CARD_COUNT 1
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#define POKER_RIVER_CARD_COUNT 1
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#define POKER_STATE_NULL 0x00
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#define POKER_STATE_STARTING_MATCH 0x01
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#define POKER_STATE_STARTING_ROUND 0x02
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#define POKER_STATE_TAKING_BLINDS 0x03
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#define POKER_STATE_DEALING 0x04
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#define POKER_STATE_CARDS_FLOPPING 0x05
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#define POKER_STATE_BETTING 0x06
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#define POKER_STATE_DECIDING_WINNER 0x07
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typedef struct {
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/** Poker betting state */
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pokerbet_t bet;
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@ -40,4 +50,6 @@ typedef struct {
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/** Which player is the big blind for this round */
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uint8_t roundBigBlind;
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uint8_t state;
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} poker_t;
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