Refactored.

This commit is contained in:
2021-04-22 13:55:34 +10:00
parent 5897c1045d
commit ea3e502524
62 changed files with 1033 additions and 1391 deletions

View File

@ -90,7 +90,7 @@ shader_t * shaderCompile(char *vertexShaderSource, char* fragmentShaderSource) {
return shader;
}
bool shaderDipose(shader_t *shader) {
bool shaderDispose(shader_t *shader) {
glDeleteProgram(shader->shaderProgram);
glDeleteShader(shader->shaderVertex);
glDeleteShader(shader->shaderFrag);