Moved some more code around
This commit is contained in:
@ -1,39 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2021 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "card.h"
|
||||
#include "player.h"
|
||||
#include "render.h"
|
||||
#include "action.h"
|
||||
#include "../display/render.h"
|
||||
#include "../display/spritebatch.h"
|
||||
#include "../display/texture.h"
|
||||
#include "../display/tileset.h"
|
||||
#include "../display/framebuffer.h"
|
||||
|
||||
/** How many cards the dealer can hold in their hand */
|
||||
#define HOLDEM_DEALER_HAND 5
|
||||
|
||||
/** Various seats at the table that people can sit */
|
||||
#define HOLDEM_GAME_SEAT_DEALER 0x00
|
||||
#define HOLDEM_GAME_SEAT_PLAYER0 0x04
|
||||
#define HOLDEM_GAME_SEAT_PLAYER1 0x06
|
||||
#define HOLDEM_GAME_SEAT_PLAYER2 0x05
|
||||
#define HOLDEM_GAME_SEAT_PLAYER3 0x03
|
||||
#define HOLDEM_GAME_SEAT_PLAYER4 0x02
|
||||
|
||||
/** Macro for the angle (Yaw) that the seat has */
|
||||
#define HOLDEM_GAME_SEAT_ANGLE(seat) mathDeg2Rad(-45 * seat)
|
||||
|
||||
#define HOLDEM_GAME_CARD_SLOT_HAND0 0x00
|
||||
#define HOLDEM_GAME_CARD_SLOT_HAND1 0x01
|
||||
#define HOLDEM_GAME_CARD_SLOT_FLOP0 0x02
|
||||
#define HOLDEM_GAME_CARD_SLOT_FLOP1 0x03
|
||||
#define HOLDEM_GAME_CARD_SLOT_FLOP2 0x04
|
||||
#define HOLDEM_GAME_CARD_SLOT_FLOP3 0x05
|
||||
#define HOLDEM_GAME_CARD_SLOT_FLOP4 0x06
|
Reference in New Issue
Block a user