Added settings to CMake
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@ -15,8 +15,6 @@
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/** Describes the current game */
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typedef struct {
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char *name;
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/** Engine for the game */
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engine_t engine;
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@ -13,9 +13,6 @@
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#include "../../vn/vnscene.h"
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#include "pokerui.h"
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/** Name of the Poker Game */
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#define POKER_GAME_NAME "Dawn Poker Game"
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typedef struct {
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/** Poker Game State */
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poker_t poker;
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