Working on C tooling

This commit is contained in:
2021-11-04 11:28:11 -07:00
parent 42566e157b
commit e7c9848f63
7 changed files with 138 additions and 5 deletions

View File

@@ -11,9 +11,6 @@ bool sandboxGameInit(sandboxgame_t *game) {
quadInit(&game->quad, 0, 0,0,0,0, 500,500,1,1);
assetManagerInit(&game->manager);
assetManagerLoadTexture(&game->manager, &game->texture,
"textures/test_texture.png"
);
assetManagerLoadFont(&game->manager, &game->font,
"fonts/opensans/OpenSans-Regular.ttf"
);
@@ -24,6 +21,10 @@ bool sandboxGameInit(sandboxgame_t *game) {
assetManagerStart(&game->manager);
pixel_t *data = (pixel_t *)assetRawLoad("out/test.texture");
textureInit(&game->texture, 4360, 1920, (pixel_t *)data);
free(data);
return true;
}